From: Freek D. <sf_...@ma...> - 2015-09-28 16:59:05
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On 10-9-2015 21:20, Stefan Frey wrote: > as noted in the previous release announcement, creating a signed > installer for Mac OS is currently only possible on a Mac OS system itself. Hi, I've just tested the current build, and I'm pleased to say that it does work already. However, I would certainly call this experimental yet. First, a practical question: could you publish the checksums (md5 or sha) of the downloads? Some people, including me, are a bit cautious of SourceForge after their Faux Pas with GIMP. - Downloads and unpacks succesfully - Program has no icon - Does not run with default security settings ("Rails can't be opened because it is from an unidentified developer"), as expected, since this is an unsigned build. - Take a relative long time (30-60 seconds) to start without progress indication. - Menus are at the top, once the Game Status or Map window is active. (not yet when the New Game dialog is shown). I was very happy with that - Menu structure is distinctly non-mac like (no File menu has unfamiliar items, Edit menu is missing; menus change). - Windows and text are coarse, there is no support for a retina display (except for the menu's, which are hair-sharp) - info sub-sub-menus contain "<html>" and "<br>" in tekst All in all, this is definately a great step forward, and I would certainly use this over the jar file. However, it by far no a polished Mac app. Regards, Freek (long-time list-lurker) |