From: John D. G. <jd...@di...> - 2014-08-19 23:02:32
|
On 2014-07-21 10:35, Martin Brumm wrote: > Good day to whom it may concern, > > the attached screenshot has been done on my devbranch off 2.0 That's what happened. 1837 is listed in the start menu in 1.8.10, but when I try to start a game it just displays a "loading - 0%" splash screen and sits there until I quit. Suggested changes to your map: (1) The EHS home tile (F27) needs to be rotated 60 deg clockwise, so the track from the mine points SE and the sharp curve points E and NE. (2) Add an empty pale green hex at C36. (3) Hexes such as G14 (two cities with no letter, for tile #404) should be pale green. A yellow tile will be built there. I assume you copied 1830's yellow OO hex. (4) Show mines as a white square (with room for the company name), and show their payouts as if the space were a red offboard. When the coal company closes, its name should go away (I'm not sure how to implement this, maybe as a tile upgrade?) (5) Hide the names of national companies while minor #1 is active, so the names don't clobber each other. 1835 has this problem, too. (6) Show the boundary of Italy in some way. I would do this by making the unbuilt hexes pale pink (since the red line used on Lonny's original is likely to be mis-read as an impassable hex side). (7) We may or may not want to keep the coordinate system where the first column is 2. (Lonny's original map does not have numbered rows/columns. You've used the system from David Reed's "The Depot". Steve Thomas, though, makes the first column 1, sometimes leading to off-by-one errors when people send in moves for his PBM games.) |