From: Stefan F. <ste...@we...> - 2014-03-22 16:57:02
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Okay, perfect. The most current update of my code is in sfy_1880. It runs your test game until the end, however it fails to build the map as tile 455 is missing. Thanks, Stefan On 03/22/2014 04:03 PM, Martin Brumm wrote: > Hi Stefan, > > i'll try later or tomorrow to fix the svg and xml discrepancies as well > as the Localized Text. > > Kind Regards, > Martin > > Am 22.03.2014 11:27, schrieb Stefan Frey: >> I have made some more progress to remove bugs that still exist in 1880 >> from the merge into Rails 2.0. Most of them were related to the fact >> that executed actions are checked against allowed actions. >> >> However it seems that the code base used to merge 1880 into Rails 2.0 >> did not include everything up-to Rails 1.8.7: >> >> Especially some svg tiles are missing and the xml definitions deviate. >> I do not know exactly how this could happen, as they should have been >> identical at the start of the merge. >> >> In addition there are a lot of keys missing in LocalisedText.properties >> for 1880, which is not the case in Rails 1.8.7. >> >> An example what is missing are the svg-files for tiles 455,-9021,-9031. >> >> Those belonged to commit 3f9305 from two years ago, which was based on >> a patch from Martin commited by Erik. >> >> However I cannot simply cherry-pick this commit, as it also contains >> many changes to the java classes, which later on have changed again. >> >> Could anyone of you double-check what happened and give an indication >> which patches/components are still missing? >> >> Otherwise I will simply add those files that are obviously missing (svg) >> and will compare the *.xml definition files and LocalisedText properties >> and edit them manually. >> >> ===> Imporant remark: >> Please keep in mind, that I will only do this once 1880. I will not do >> this for any future game that is developed from now on under Rails 1.x. >> >> This is a lot of work to do to narrow down all those little bits and now >> that Rails 2.0 is really close to finalize, there is no reason to keep >> working on Rails 1.x. >> >> And I for sure do not want to repeat this experience. ;-) >> >> To make things easier, I will give more information what are best >> practices to implement a new game in Rails 2.0. However I want to have >> Rails 2.0 out of the door, before I seriously start writing about it. >> In the meantime best thing to do, is simply asking. >> >> Stefan >> > > > > ------------------------------------------------------------------------------ > Learn Graph Databases - Download FREE O'Reilly Book > "Graph Databases" is the definitive new guide to graph databases and their > applications. Written by three acclaimed leaders in the field, > this first edition is now available. Download your free book today! > http://p.sf.net/sfu/13534_NeoTech > > > > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |