From: Jeff V. <je...@je...> - 2013-10-22 20:00:42
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Hello, I'm new to the list, and new to sourceforge in general, but have some experience with 18xx (have been playing for about 3 years now, with approximately 15 plays of about 8 different titles). I have some software programming background (although I'm a little rusty), and may be able to recruit others from our newly formed West Michigan 18xx group<https://groups.google.com/forum/?hl=en#!forum/west-michigan-18xx-players> to help. 1. First, Thank you for getting 1880 completed! This is one of my favorite titles, and I'm excited to try it out. I'll be organizing a PBEM game soon. 2. Second, I'd like to request (and possibly participate in) the development of 1846 - my favorite title. I searched the archives and saw some talk about 1846 a couple years ago (see below), and I'm wondering about any updated status. Has anyone worked on the map or tile set yet? Has the n/m train code been developed? How about the separation of trains from train certificates, to allow a player to choose one of two options? Looking forward to hearing back from you. Jeff VanDorp *Re: [Rails-devel] 1846* From: Erik Vos <erik.vos@xs...> - 2011-05-04 20:41 Scott, I would certainly be willing to work on the 1846 special rules over time, but you shouldn't expect quick progress. Several people (including you) are/have been working on other games, like 18GA, 18TN, 18VA, 1880, 1830 Coalfields, all of which need more work, and much of that work will in all likelihood be waiting for me to pick it up. Then we have 1870, 1825, both barely started, and 1835, which still may need the finishing touch. And on my own wish list I have more of the Hecht games, generally my favourites, where I'm in particular looking at 1826 and 18Scan. Reworking train management is not so easy, but high on my priority list as it is clearly the next fundamental architectural change to implement. For the rest, I'm generally doing easy bits first, so you'll probably find me cherry-picking elements from many of these games over time. So much to do. Erik. Van: Scott Petersen [mailto:scott@...] Verzonden: woensdag 4 mei 2011 21:44 Aan: Development list for Rails: an 18xx game Onderwerp: [Rails-devel] 1846 Erik, 1846 has a plethora of special rules and the X/Y trains will make it difficult to implement the revenue calculation...but I like the game and would be willing to assemble the XML files. Would you be up for implementing the special rules? This would also be a good chance to implement the dual type trains that apply to many other games (possibly including the OS 2-train from 18GA). I don't expect that your 1846 question will get an answer here, but I'll post it to BGG and probably get an answer within an hour or so. :-) |