From: Stefan F. <ste...@we...> - 2012-05-20 10:00:06
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Mike, thanks for your detailed feedback. All of the reported behavior is due to the Civil War is active (check the 18TN rules for details). Currently the revenue calculation shows this in the detailed view with the comment "Civil War is active". However it is possible to add more information there (like "Due to Civil War 3-train is inactive"). In the scenario a) GMO has only one train, thus no train runs at all, so no feedback from the revenue calculation at all. That is not that straightforward to change (but I will keep it on my list). Related question to Erik: the civil war phase start is only shown as "Start of Phase 3 1/2" in report window. Is it possible to make this more explicit? Something like Civil War has started and one train is rendered unusable. Stefan On 05/19/2012 10:22 AM, Mike Bourke wrote: > Hi guys, > > Well, here I am again with another couple of bugs to be ironed out before > Rails is fully functional. > > Savegame: 18TN_20120518_0802_a.rails > > The above savegame is taken from quite early in the game. GMO has just > finished laying track. It has a 3 train and two clear choices of route - one > south, worth $70, and one north worth $90. So why, when the player clicks > "No token", does Rails fail to calculate a route that will pay a dividend? > > Savegame: 18TN_20120518_0806_e.rails > > In the next operating round, I noticed something else unusual. The L&N > appears not to calculate its revenues incorrectly, ignoring its third train. > The option shown has a two train running from B17 to A16 and the three train > running through the initial railhead (F11-B13-H11) instead of running two > trains from that rail head (B13-F11-E10 and B13-H11). Using the third train > adds $40 to the revenue. I have not noticed this behaviour in earlier > versions of Rails. Note the description of the Best Run value also reflects > this - apparently completely ignoring the existence of the second 2-train. > The same thing then happens to the IC in it's operating round. Refer to the > above savegame. > > Savegame: 18TN_20120518_0817_d.rails > > A few seconds later, the same thing happens with the SOU's operating round. > This company has two routes from home base (F17) to E22, and it has two > trains - a two and a three train. The existence of the 2 train is completely > ignored, as shown by the above savegame. > > However, the GMO, which now has two 3-trains, is able to run them both > according to the game. Later in the game, when the L&N has both a 3 and a 4 > train, they behave normally. So this appears to have something to do with 2 > trains specifically. > > Mike Bourke > Campaign Mastery http://www.campaignmastery.com > Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com > > > > > > > --- > avast! Antivirus: Outbound message clean. > Virus Database (VPS): 120518-0, 18/05/2012 > Tested on: 19/05/2012 6:22:12 PM > avast! - copyright (c) 1988-2012 AVAST Software. > http://www.avast.com > > > > > > > > ------------------------------------------------------------------------------ > Live Security Virtual Conference > Exclusive live event will cover all the ways today's security and > threat landscape has changed and how IT managers can respond. Discussions > will include endpoint security, mobile security and the latest in malware > threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ > > > > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |