From: Mike B. <com...@ip...> - 2012-05-02 09:42:43
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I think that the proposed solution probably doesn't go far enough - when "undoing" an action, the game should retreat to the step before the action from which play is to continue, the game should be saved and automatically reloaded, and then that final step repeated, so that play always continues in a "clean" environment. Repeating that final action rather than saving and reloading at that point would ensure that the entry into the action to be repeated always took place in as "game natural" an environment as possible, bypassing any complications from the save/reload process. That might not be necessary, and it would almost certainly be a more complicated implementation, but it has other advantages. Another possibility is to automatically save the current game and BEFORE implementing an "undo" action so that a "redo" is possible. Mike Bourke Campaign Mastery http://www.campaignmastery.com Co-author, Assassin's Amulet http://www.legaciescampaignsetting.com --- avast! Antivirus: Outbound message clean. Virus Database (VPS): 120501-0, 01/05/2012 Tested on: 2/05/2012 7:41:49 PM avast! - copyright (c) 1988-2012 AVAST Software. http://www.avast.com |