From: Stefan F. <ste...@we...> - 2012-04-03 12:11:25
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Mike: could you please send me game files for both occasions: A) Where Rails 1.7.0 behaves badly and closes all windows. B) Where revenue calculation for diesels and other trains is skewed. In a recent post to the list I already listed a few UI bugs in 1.7.0 which are most-likely side-effects from Frederick's new code, I quote those below. > > * The viewport of the map previously changed actively to show more of > the network of the active company when the active company changes. > This behavior seems to be deactivated now. > > * After activating the option to display the best route outside the > revenue step does not work (anymore). > > * Network Info only displays shows dialog for the best route, but does > not display best routes on the map. Thanks a lot for your help. Stefan PS: Test games are (usually) version-independent. There are many test cases still used ranging back into 1.3 versions. On 04/03/2012 01:51 PM, Mike Bourke wrote: > Hi folks, > > It seems I have run into a spot of trouble: Rails 1.7.0 has stopped > working. The game will partially start and then all windows will close. > The closest thing I can identify to a crash report is the attached log > file, but I don’t know how much help it will be. Rails 1.6.3 still > loads. Before it stopped working the game had frozen and I was forced to > crash the program. This is a recurring issue in endgame situations but > especially bad in the Canadian game. I suspect this may have corrupted a > key file but I have tried overwriting everything using the original zip > archive without success. > > I can also report a couple of bugs in the general interface of 1.7.0 > that I did not see noted in the support requests: Once diesels arrive, > games will only show the route followed by the diesel, any lesser train > is ignored in terms of display. At the same time, the value of the > contribution made by the lesser train is shown as 0, but the total > earned is greater than the amount shown for the diesel alone by what > appears to be the correct amount. This bug had manifested in several > different games that I had played (I was working my way through them all > systematically), starting with 1830. > > Stefan, for some reason I did not get your reply to my previous error report > > http://sourceforge.net/mailarchive/forum.php?thread_name=000001cd0e60%24a6a45810%24f3ed0830%24%40xs4all.nl&forum_name=rails-devel > <http://sourceforge.net/mailarchive/forum.php?thread_name=000001cd0e60%24a6a45810%24f3ed0830%24%40xs4all.nl&forum_name=rails-devel> > > so I’m afraid I can’t send you the finished game, but I’d be happy to > play out another one to generate a test case for you. Until I can get > 1.7.0 up and running, though, this would have to be a 1.6.3 game. > > Mike Bourke > > Campaign Mastery http://www.campaignmastery.com > <http://www.campaignmastery.com/> > > Co-author, /Assassin’s Amulet /http://www.legaciescampaignsetting.com > <http://www.legaciescampaignsetting.com/> > > > > > > --- > avast! Antivirus: Outbound message clean. > Virus Database (VPS): 120403-0, 03/04/2012 > Tested on: 3/04/2012 9:51:17 PM > avast! - copyright (c) 1988-2012 AVAST Software. > http://www.avast.com > > > > > > > > ------------------------------------------------------------------------------ > Better than sec? Nothing is better than sec when it comes to > monitoring Big Data applications. Try Boundary one-second > resolution app monitoring today. Free. > http://p.sf.net/sfu/Boundary-dev2dev > > > > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |