From: Erik V. <eri...@xs...> - 2012-02-16 12:15:01
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Well, go ahead, then. The idea of a multi-game server is a long shot anyway. Erik. > -----Original Message----- > From: Frederick Weld [mailto:fre...@go...] > Sent: Thursday, February 16, 2012 11:51 AM > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] Game Initialization within the EDT / AWT > EventQueue > > Erik: > EDT is the Swing Event Dispatcher Thread which handles the AWT queue (as > far as I know). > > Currently, I'm working on speeding up and visualizing the game initialization > process (ie., after leaving the game setup and before the game windows are > ready). This process takes about 20secs for loading an end game on my > computer. > Both goals rely on freeing up the EDT for his core tasks - hence my request to > alter the current concept. > > Given this motivation, what's your opinion on this? > > -- Frederick > > ---------------------------------------------------------------------------- -- > Virtualization & Cloud Management Using Capacity Planning Cloud computing > makes use of virtualization - but cloud computing also focuses on allowing > computing to be delivered as a service. > http://www.accelacomm.com/jaw/sfnl/114/51521223/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |