From: Erik V. <eri...@xs...> - 2011-10-28 20:22:46
|
I'm including these half-tiles into 1825 Unit 1, and it basically works. As expected, it turns out, that adding these half-tiles makes the existing "open" attributes redundant. This attribute achieves the same thing: that track can be laid towards the board edge. However, the question arises how to interpret the rule that "Tiles may be placed so that a railway terminates against the edge of the board or against the side of an incomplete hexag" in some specific cases where laying track would not be allowed if the adjacent board was actually present. For Unit 1, this refers to the Q row hexes, of which only the southernmost corner is just visible on the Unit1 game board. If taken literally, the cited rule would allow track lays against all edges of the Q row hexes if Unit2/R3 are absent. However, if both Unit2 and Kit R3 are present, hex Q11 (Wolverton) would be only reachable from the SE, and hex Q21 (The Wash, i.e. sea) not at all. And that is how I had implemented it also for the case that Unit2/R3 are absent (I only vaguely remember that we might have had some discussion about this issue). My current preference is to use a half-tile on hex Q11 (to which therefore track can be laid from both the SW and SE directions), and to omit it on hex Q21 (which therefore cannot be laid any track against). To replicate the current behaviour, I would have to omit the half-tile from Q11, and keep using the existing 'open' attribute instead, so that Q11 can only be laid track against from the SE. Any opinions? Erik. > -----Original Message----- > From: Erik Vos [mailto:eri...@xs...] > Sent: Friday, October 28, 2011 12:52 PM > To: 'Development list for Rails: an 18xx game' > Subject: Re: [Rails-devel] 1825 half-tiles > > Thanks, Stefan. As you say, a visual cue might be helpful. > > There hasn't been any significant development on 1825 after I created the > maps. Most of the XML (except for Unit 1) still has to be done. > I did already prepare that to some extent by adding quantity increments as a > configuration option. > > Erik. > > > -----Original Message----- > > From: Stefan Frey [mailto:ste...@we...] > > Sent: Friday, October 28, 2011 10:39 AM > > To: 'Development list for Rails: an 18xx game' > > Subject: [Rails-devel] 1825 half-tiles > > > > Actually I found this mail sitting in my draft folder. > > It intended to provide half hexes for 1825. > > I do not know if this is still required, I lost track on the progress > > of > 1825 lately > > (if there has been any). > > Stefan > > > > > > Some time ago I edited the SVG files of the empty hex to create the > > half > hex, > > but forgot to send them out. I know that the current support of 1825 > already > > allows to lay track off the map, but there is no visual hint, where > > this > is > > possible. So I wonder if they could be added. > > My experience now that for small changes it is actually much easier to > edit > > the SVG directly than using Inkscape (the edit took hardly more time > > than writing this mail) > > > ---------------------------------------------------------------------------- -- > The demand for IT networking professionals continues to grow, and the > demand for specialized networking skills is growing even more rapidly. > Take a complimentary Learning@Cisco Self-Assessment and learn about > Cisco certifications, training, and career opportunities. > http://p.sf.net/sfu/cisco-dev2dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |