From: Brett L. <wak...@us...> - 2011-07-17 19:35:07
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This is an automated email from the git hooks/post-receive script. It was generated because a ref change was pushed to the repository containing the project "UNNAMED PROJECT". The annotated tag, v1.0.2 has been created at bad16ff9e92396ddcb9ea7206b12fa5b256ccec9 (tag) tagging 910fdefd19c93e78ebad6ae7dcf1a8841e721188 (commit) tagged by Brett Lentz on Sun Jul 17 12:30:41 2011 -0700 - Log ----------------------------------------------------------------- Rails v1.0.2 Brett Lentz (203): initial checkin initial checkin initial checkin This commit was generated by cvs2svn to compensate for changes in r6, which Removing files that were accidentally uploaded. Convert arrays to ArrayLists Adding Erik Vos' changes Adding framework for test cases Test structure for stock market UI Object Model from Stewart Thain Updated obect model from Stewart Thain Test class for swing-based stock chart UI Added test for displaying test stockchart swing class Merging Erik Vos' updates Adding Iain Adams' DOM libraries Minor tweaks More testing out Swing Rudimentary chit definitions Merging Erik Vos' updates Added explicit licensing information New UI Tests Merging update from Erik Vos Merged updates Fixed formatting Merging updates from Erik Vos Merging Iain Adams' changes. Merging Iain Adams' Changes Merging Iain Adams' changes Updated StockChart to use data from game/StockChart Merging updates Merging Iain Adams' files. Stockmarket now does color! StockChart does colors! Fixed Stock Chart to display correct values Bug Fixes. Market should display 100% correctly now. Changed color from int to String Merging Erik's updates Merging Erik's updates. Merging Erik's updates Merging Erik's updates from 3/20. Merging Erik's changes of 3/20. Removing files that are outside the scope of this project Added StockChit code; Removed usage of interfaces as objects; fixed a few bugs. Reverting to previous copy Initial working stockchit code. Tokens now drawn using both colors Clean up the token displaying. Renamed StockChit to StockToken; Added CompanyStatus Added Listeners to start supporting basic token movement (not finished yet); Fully Working Stock Token Movement Initial code for displaying Player Status Bug fix in Stock Token display Initial support for new game options Minor bugfix. Added test class for initializing the game. UI Tweaks; Improved GameInit Screen Renamed GameInit to Options; Fixed Player name display support. Minor Token Placement Fix Major performance bug fixed; other minor tweaks here and there; *** empty log message *** Lots of UI updates Added UI to create companies Company Purchasing UI updates Game and Bank are now static; GameLoder renamed to GameUILoader Added PlayerManager, fixed a bug in Portfolio, added buying and selling stock to Player Changed Stock to Certificate in StockMarket.java Beginnings of CertificateStatus seperated game status info into its own window. Initial UI code for buying any stock Improved StatusWindow display; Added GetNextAvailableCertificate method to Portfolio Improved UI behavior; Fixed many calculation bugs. Added ability to sell shares. Fixed "StartCompany transfers too much money" bug Initial Hex draing files taken from colossus.sf.net Added stock pools to CompanyStatus; Added Token movement for stock sale. Hex files from Colossus Initial HexMap main() for testing Initial Auction Window. minor tweaks to get StartRoundWindow to display correctly Cleaned out colossus-specific code. Remove debugging console output. Add missing pieces to Hex test display More HexTest Code Hex display fixes. *** empty log message *** Initial stab at Map.XML Added Tile Colors for towns. Added </Map> Tag. Create initial stab at NS and EW oriented hexes. Tweaks to the hex layout Minor tweaks to hex layout E-W hexes now displaying correctly. Reorganizing code from Oriented-HexMap into HexMap class Fixed repaint bug First stab at Tileset definitions. Adding Batik libraries *** empty log message *** Added some basic math reminders. initial tile image support Tile images kinda sorta work. Almost. Commented out work-in-progress code. Minor UI adjustments mostly working map tiles map tile images added transparency Transparent GIFs work better than PNGs GIF works better than PNG Tweaks to tile loading First stab at clickable map. adding loading orientation from xml Interactivity broken, orientation fixed. Interactivity fixed, rotation bugs exist. setClip() to fix bounds box issues. Adding Scale class from Colossus source tree. NS Tile images working. Other minor cleanups as well. Tile Display Updates New tiles for 18AL and 1856 Added Mnemonics to all buttons. Added basic menu to Map. small UI updates. small UI updates. Resized the options window. Removed old code from start round window UI Cleanups. Moved drop-down menu to StatusWindow. Added selectors to draw specific windows. No longer drawing all windows. Scrolling MapWindow Fully working scrollbars on the map. small UI updates. Twiddling the menu checkboxes for consistency using drawOverlay() works. rotation and repainting is broken. Fixed rotation. Still a ton of repaint bugs. Fix problem with Scale by explicitly setting Scale in MapWindow A bunch of cleanups. Lots of comments added to help track down repaint bugs. Minor code cleanups. Added more mnemonics. Added lots of JavaDoc comments Added more JavaDoc comments Minor UI behavior updates. Adding more debugging code and comments for the paint bugs. Fixed repaint issues by using ScrollPane instead of JScrollPane adjusted repainting behavior of mouseClicked Defaulting useOverlay and useAntialias to true. Modifications to UpgradesPanel and classes touched by the UP. Disabled overlays due to clipping issues. UpgradesPanel mostly works. Fixed repaint and scrolling bugs. FINALLY. UpgradesPanel populates correctly now. Display Tile graphic in upgrades panel. basic functionality for laying tiles works. Adding upgrade cost and company home designations to the map. Add Company Destination to tooltips Fixed StatusWindow checkbox bug Tile laying only allowed during Operating Round Adding initial TokenHolder code. Added More Token Laying Code. Properly decrement numCityTokens after laying a token Move home token laying to a more sane location First stab at token laying More token laying code Adjusting the visibility of some methods Removing some unnecessary comments. Bugfixing token placement. Added station size checking before token laying Adding tokens to the hex AND company token lists. Token Laying bug fix. Other minor cleanups as well. Updated tile images. Some orientations rotated. More token drawing positions Bug fixes. Slightly improved token adjustments. Fixed moving tokens when tiles are upgraded. One-liner moveToken fix. Added size checking for addToken Adding size checking for token laying Updated highlighting clicked hexes logic. initial UI for prompting user about token placement added a toString method Added checking for existing company token. Displaying blocked hexes on the map. Fix station selection bug. Improve drawing location of tokens. Merging ORWindow and MapWindow. Map Window Display Update ORWindow display bugfix String cleanups. Window display bug fixed. Fixed move tokens bug. Preparing for end game. Changed addCash to return a boolean. Removing ORWindow dependancies. Finished removing ORWindow dependancies Fix invalid cast and reworking StockChart Code clean ups. Restore some update methods String abstraction and Bug fixing in ORWindow and ORPanel Fixed transition to SR from OR. Fixed ORPanel repainting. Fixed hex selection bug. Added AUTHORS SVG Tiles Fixing the SVG images and changing loader from gif to svg Fixing the SVG images and changing loader from gif to svg Added fallback to GIF. SVG tiles for 18KAAS Gif tiles for 18KAAS Added ScrollPane to UpgradesPanel Fix UpgradesPanel button inconsistency. Fixed ArrayOutOfBoundsException being thrown. Improved localization support. Moved a large number of strings to LocalisedText.properties Improved localization support. Moved a large number of strings to LocalisedText.properties Disabled load/save UI buttons to reduce confusion. Added Tiles for 1835 Changed variant popup into checkboxes in options UI. Reverting previous changes Move creation of ImageLoader to GameUILoader, improved image caching Erik Vos (188): Standard project directories initialized by cvs2svn. Certificates added Updated Added New classes/interfaces Was hard to get in... Moved here from game.test Adapted to changed Game initiation New method that returns integer attribute value Added a few dropped I's (interface) to names *** empty log message *** Updates to configure Bank amount. This required some rearrangements. Added Bank Added Certificates and Bank Implemented initial player cash Added Player (initial cash, cert.limit) Added use of Color objects All colours now as hex values Changes to get Hex colour values Now gets Color objects from Company Removed (?) Fixed colour->Colour (again?) Mostly Javadoc Removed some outcommented code Javadoc .start replaced by .setParPrice (duplicate methods) Adapted to new Player without the player list :-( To make it work with Java 1.4 PublicCompany now has shareUnit, and Certificates has shares. New share values Added ".getContentPane()" to make it Java 1.4-compatible. No differences Initial versions of Round and StockRound, and related changes StockRound finalised (more or less) Changes caused by implementation of OperatingRound StockRound interface now uses Strings for names rather than objects Added GameManager (initial version), Bank.format() etc. Renamed Certificate(I) to PublicCertificate(I) Renamed from Certificate(I) Added StartRound_1830. Lots of changes to other classes. Fixes and minor additions Fixes, and implemented SVRR price reduction if unsold CompositeOrNumber now returned as String (was double) Float percentage added Added getGames() method Block cash used in bidding. Minor cleanup Mainly Javadoc Use Game.getGames() Added pool share limit Minor changes, fix for share selling bug *** empty log message *** StockRound extended: presidency changes, partial handling of double shares. Privates can now be closed in an Operating Round Added 1835 (3 variants). Implemented auction in StartRound1830 StartRound cleanups & fixes New UI, with functionality as in TestGameServlet - UI cleanup Basic maps for 1830 and 1856 The Tile Dictionary converted to Tiles.xml Fixes Tiles set for 1830 Added Tiles.xml for 1856. Small comment update Added 1870 map & tiles. Added Trains Removed old code *** empty log message *** Added orientation to 1830 map *** empty log message *** Added orientation code 1870 map corrected Added orientations *** empty log message *** 18AL map fixes *** empty log message *** Failed attempts to enable tooltips on the map Rotations now properly derived from PI Frist Diesel exchange implemented Outcommented setPreferredSize() Neighbour setting in MapHex Basic implementation of phases, including train limits. Removed unused imports. Hexmap code cleanup. Bugfix Added private closing on first train buy Added comment on orientation numbers. IMplemented impassable hexsides Added preprinted track impassable hex side detection. Added map tooltips per hex/tile. Panel for upgrade tiles in MapWindow Removed redundant method getMapHexModel() *** empty log message *** *** empty log message *** Fix map size and positioning *** empty log message *** *** empty log message *** *** empty log message *** *** empty log message *** Cleanup and improvements, phase 1 Cleanup and improve, phase 2 Only valid tile orientations now allowed. Fixed rotation: no more adjustments. Cleanups phase 3. Fixed tooltip Minor improvements Tile laying integration phase 1 Tile laying integration phase 2. Basic Help system added Help window using JEditorPane Private special properties phase 1 Special properties phase 2 Special tile lays for 1830 completed OR updates Granular Model/View phase 1 Granular model/view,phase 2 *** empty log message *** Token laying step - phase 1 Base token laying phase 2 base token laying phase 3 & other small improvements Fixes and small improvements. Added city positions to Tiles.xml. Minor changes Tile quantity observed. Corrected 1830 tile orientations Preserve track (except OO). NoTile/Token texts in upgrade panel Correct number of ORs per SR Number of ORs per SR Close privates at first 5-train. Fixed special tile laying. Fixed special tile laying bug. Added token cost info to other games than 1830. Added static getLastORNUmber() Always show price & loacation on stock chart Reorder companies in a 2nd and 3rd OR Fixed bug in assignment number of ORs per SR Buy at par price from IPO (was: all at current price) Fixed off-by-one error in getTrainLimit Fixed checking buying shares that have been sold in the same round. M&H-NYC swap New message panel in ORWindow, with localised messages. *** empty log message *** Game end (maybe not yet complete) *** empty log message *** Fix Lots of minor fixes, mostly to get OR display correct again. Updated stock chart so that only changed squares are updated Granular Model/View for LastRevenue Fixes to D train exchange and 4-train rusting. Enabled reading files from the jar ORPanel/OperatingRound cooperation for train buying changed to move the game decisions to the Model. buyTrain: lookup train for selected prompt rather than parse it. Added coordinates Added president help in buying trains, including selling shares in an ShareSellingRound. Implemented TradeableCertificates for buying. Make GameStatus aware of sellable certificates. Game end implementation. Add "Close all windows" button after game end. Several fixes Implemented 18Kaas *** empty log message *** Fixed share trading bugs. Mark President in Game Status window. Fixed available tile counting Fixed bug with tile laying at cost with no money (bug 1517705) Fixed tile- and tokenlaying related bugs (wrong repainting of UpgradesPanel) Train buying fixes Train buying improvements Added localisation strings with parameters using MessageFormat Remove "Buy Private" button if nothing to buy First basic Action/Undo classes Added basic Undo for stock trading. Not all side effects covered yet! Extended Undo to cover all Stock Round actions, except turn change. Improved log messages Added Redo Upgraded StartRound View/Model interface to work similar to stock rounds. Fixed capitalisation. Added exchange shares Remove default certs if company-specific certs are defined 1835 map Changed home base token management such that one tile can contain multiple home bases in multiple stations (cities). Fixed token laying. 1835 majors can now lay 2 yellow tiles in the yellow phase. Off-board revenue values in tooltips. Added private special properties (tile and token lays). This commit was manufactured by cvs2svn to create tag 'rails_1_0_2'. ----------------------------------------------------------------------- hooks/post-receive -- UNNAMED PROJECT |