From: Scott P. <sc...@re...> - 2011-07-06 16:08:22
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Thanks, Erik. I Autosave/load a quick try. A few comments: * Popup appears under the active window (why?) * Not evident enough whose turn it is (would it be possible to change the background color of the interface or something more noticeable like that when it is my turn? * I don't see the advantage of restricting player moves to the local player. When we play a live game online, often one player executes several SR actions when players are doing rote actions like floating new companies. * Any reason to restrict the polling interval to every 10 seconds? Could it be allowed to be done every second? * Why do the complex actions cause errors? Is it because player input is needed outside of the normal turns? If any player could enter commands for all players, would that fix it? For reference, I have played a few live games using Rails/Dropbox and it already flows pretty smoothly without the Autosave feature. We use voice chat. During the private auction and SRs, we typically have had one player enter commands and the others tell him what to do. Once we get to a complex decision or an OR, we have that player save it and "transfer control" to the active player. This speeds things up quite a bit over what I would assume the current version of Autosave/load. I think that removing the restriction on the active player would make this feature into something I would use on a regular basis. FYI, we managed to play a game of 18GA in about 2.5 hours, which is about a half hour faster than my experiences using the physical components. |