From: Chris S. <chr...@gm...> - 2011-03-07 23:53:11
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It used to be that 80 columns was enough. Now these young whippersnappers want 140 characters. -- Chris Please consider the environment before printing this e-mail. On Mon, Mar 7, 2011 at 2:25 PM, Justin Rebelo <jus...@gm...>wrote: > I've heard of this Fortran before...is that the language written on > the walls of Egyptian tombs? > > On Mon, Mar 7, 2011 at 2:08 PM, Chris Shaffer <chr...@gm...> > wrote: > > Note that I think (for now) my role will be editing/updating/checking XML > > files. My real programming skills stopped updating back in BASIC and > > FORTRAN days... > > I'll be happy to check the 18GA XML files that Adam sent. In my files, I > > had left comments like "need to implement free T2 train." > > -- > > Chris > > > > Please consider the environment before printing this e-mail. > > > > > > On Mon, Mar 7, 2011 at 6:08 AM, Scott Petersen <sc...@re...> > wrote: > >> > >> On Mon, Mar 7, 2011 at 3:16 AM, Chris Shaffer <chr...@gm...> > >> wrote: > >>> > >>> Well, that's funny. I had a few minutes last week and decided to try > >>> figuring out the xml files by doing 18GA. I guess the work is wasted, > >>> though the learning process was fruitful. > >> > >> Chris, it looks like Adam got a little farther than I he led on with the > >> 18GA files. I see that he changed the map, public and private > companies, > >> trains, the tile list and the stock market. Do you want to take the > next > >> step to check the work he has done? A further step is to figure out how > to > >> address special rules. I was planning to do some work on 18GA, but I > have > >> other items to work on so I don't mind letting you take it on. > >> > >>> > >>> Is there any way we can mark games people are working on, so there > isn't > >>> duplication of effort? > >> > >> I think we should keep it simple and be overly communicative on this > >> listserv rather than creating another process. Presumably, once a game > has > >> the basic XML files so that it can be played by 1830 rules, it can be > added > >> into Rails. > > > > > > > ------------------------------------------------------------------------------ > > What You Don't Know About Data Connectivity CAN Hurt You > > This paper provides an overview of data connectivity, details > > its effect on application quality, and explores various alternative > > solutions. http://p.sf.net/sfu/progress-d2d > > _______________________________________________ > > Rails-devel mailing list > > Rai...@li... > > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > > > > ------------------------------------------------------------------------------ > What You Don't Know About Data Connectivity CAN Hurt You > This paper provides an overview of data connectivity, details > its effect on application quality, and explores various alternative > solutions. http://p.sf.net/sfu/progress-d2d > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |