From: brett l. <bre...@gm...> - 2011-03-07 15:49:40
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Sending a comment to the mailing list, or perhaps the wiki, are both good places for that. ---Brett. On Mon, Mar 7, 2011 at 1:16 AM, Chris Shaffer <chr...@gm...> wrote: > Well, that's funny. I had a few minutes last week and decided to try > figuring out the xml files by doing 18GA. I guess the work is wasted, > though the learning process was fruitful. > Is there any way we can mark games people are working on, so there isn't > duplication of effort? > -- > Chris > > Please consider the environment before printing this e-mail. > > > On Sun, Mar 6, 2011 at 4:12 PM, Scott Petersen <sc...@re...> wrote: >> >> Yes, I'll try to take it a little further. >> >> On Sun, Mar 6, 2011 at 4:36 PM, Erik Vos <eri...@xs...> wrote: >>> >>> Adam, >>> >>> >>> >>> Thanks a lot. >>> >>> It may be a few days before I can seriously look at this package, so if >>> Scott or anyone else would like to give it a try, please go ahead. >>> >>> >>> >>> Erik. >>> >>> >>> >>> Van: Adam Badura [mailto:ab...@o2...] >>> Verzonden: zondag 6 maart 2011 21:54 >>> Aan: Development list for Rails: an 18xx game >>> Onderwerp: Re: [Rails-devel] 18GA >>> >>> >>> >>> In attachement there are zipped data/18GA folder and >>> data/GamesList.xml. >>> >>> If I recall correctly I did only map and without Atlanta and those >>> special upgrades. >>> >>> >>> >>> Adam Badura >>> >>> >>> >>> From: Scott Petersen >>> >>> Sent: Saturday, March 05, 2011 7:49 PM >>> >>> To: Development list for Rails: an 18xx game >>> >>> Subject: [Rails-devel] 18GA >>> >>> >>> >>> Is anyone actively working on XML files for 18GA? Adam Badura? I would >>> like to spend some time on them, but don't want to duplicate effort. I'll >>> take them as far as I can with just XML. If they are a work in progress, I >>> could finish them up. >>> >>> I will also work on implementing the Cotton Port variant which mostly >>> only changes the map, but also lets the GA place two home tokens (not sure >>> the best way to implement that). >>> >>> ________________________________ >>> >>> >>> ------------------------------------------------------------------------------ >>> What You Don't Know About Data Connectivity CAN Hurt You >>> This paper provides an overview of data connectivity, details >>> its effect on application quality, and explores various alternative >>> solutions. http://p.sf.net/sfu/progress-d2d >>> >>> ________________________________ >>> >>> _______________________________________________ >>> Rails-devel mailing list >>> Rai...@li... >>> https://lists.sourceforge.net/lists/listinfo/rails-devel >>> >>> >>> ------------------------------------------------------------------------------ >>> What You Don't Know About Data Connectivity CAN Hurt You >>> This paper provides an overview of data connectivity, details >>> its effect on application quality, and explores various alternative >>> solutions. http://p.sf.net/sfu/progress-d2d >>> _______________________________________________ >>> Rails-devel mailing list >>> Rai...@li... >>> https://lists.sourceforge.net/lists/listinfo/rails-devel >>> >> >> >> >> ------------------------------------------------------------------------------ >> What You Don't Know About Data Connectivity CAN Hurt You >> This paper provides an overview of data connectivity, details >> its effect on application quality, and explores various alternative >> solutions. http://p.sf.net/sfu/progress-d2d >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> > > > ------------------------------------------------------------------------------ > What You Don't Know About Data Connectivity CAN Hurt You > This paper provides an overview of data connectivity, details > its effect on application quality, and explores various alternative > solutions. http://p.sf.net/sfu/progress-d2d > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > |