From: Gmail <de...@gm...> - 2011-02-07 00:52:28
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Dropbox stores files on your local system, it just synchronises them with the cloud. So if it's fast loading locally that really shouldn't be a problem. I'll test this out tomorrow and also kick off a few sample games to test the tilelay code changes Phil On 6 Feb 2011, at 19:37, "Erik Vos" <eri...@xs...> wrote: >> I’m pausing my works on Most Recently Used Games for undefined time. > > I have added an initial version of a "Load Recent Files" option to the > initial game setup window. > It offers a list of the 20 most recently saved files in and below the > configured save directory. > > The whole directory tree is scanned for .rails files. For me, this works > more than fast enough, but that's local storage. > I'd be interested to hear from DropBox users if it's reasonably fast when > files are stored remotely. > > Erik. > > > ------------------------------------------------------------------------------ > The modern datacenter depends on network connectivity to access resources > and provide services. The best practices for maximizing a physical server's > connectivity to a physical network are well understood - see how these > rules translate into the virtual world? > http://p.sf.net/sfu/oracle-sfdevnlfb > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel |