From: Chris S. <chr...@gm...> - 2011-01-24 07:00:15
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Right, but if you can figure out how to make it list the most recent timestamped file in a directory, that would be great! So I'm excited about your idea and hope you can make it work for the most common play-by-email use case. -- Chris Please consider the environment before printing this e-mail. On Sun, Jan 23, 2011 at 10:58 PM, <ab...@o2...> wrote: > Yes. Indeed. I forgot that its not only that you yourself save under > different name but also you get differently named file also. So my simple > solution will not help here. But I think it will not do any harm either. And > we could add config option to not show such list for players which use the > app in way which makes the list useless... > > Adam Badura > > *From:* Gmail <de...@gm...> > *Sent:* Monday, January 24, 2011 12:36 AM > *To:* Development list for Rails: an 18xx game<rai...@li...> > *Cc:* Development list for Rails: an 18xx game<rai...@li...> > *Subject:* Re: [Rails-devel] Corrections to Loading Game from Command Line > > For testing purposes I can see the addition of a recent files list being > useful. > > For general use, when playing a game I very, very rarely load the same > saved game twice. With the auto naming of saved games by game-date-user I > wouldn't personally think many people would find this useful outside testing > where we quite often reload the same game multiple timez. > > I actually have my .rails files assigned to Java with parameters to launch > rails directly so I very rarely even use the 'load game' function > > Phil > > > > > > On 23 Jan 2011, at 21:19, "Adam Badura" <ab...@o2...> wrote: > > I thought that maybe if user opens a game from a file and then save > it under a different name then the original name is removed from MRU and the > new one is added. This could be even enhanced that all the saved names are > added in case user saves the game several times (this supports my way of > saving: we play in one file and do a snapshot after each full round). > Other solutions which I thought of were: > Save some info with the game file, at beast at the start of the file > and then use it to fine most “recent” file among series (it is all files > from a single game would share a common id, GUID or something like that). > Or base on smae naming patterns. > But both seemed complex and fregile. > > How do you see that with time-stamps? > > Adam Badura > *From:* Erik Vos <eri...@xs...> > *Sent:* Sunday, January 23, 2011 8:51 PM > *To:* 'Development list for Rails: an 18xx game'<rai...@li...> > *Subject:* Re: [Rails-devel] Corrections to Loading Game from Command Line > > > A “recent files” item would be very useful, at least for me for the purpose > of testing. But IMO it should not use filenames, but the file system > last-changed timestamps. The filenames can be changed on saving, and that > is what I usually do; example ‘18EU_OR1.rails’ for a saved 18EU game at the > start of OR 1. > > > > But the most important question perhaps is whether or not we can stand the > slowdown caused by creating such a “recent files” list. > > > > Erik. > > > > *Van:* Chris Shaffer [mailto:chr...@gm...] > *Verzonden:* zaterdag 22 januari 2011 19:28 > *Aan:* Development list for Rails: an 18xx game > *Onderwerp:* Re: [Rails-devel] Corrections to Loading Game from Command > Line > > > > What do you mean by "recently opened games"? In play by email, the program > appends a player name and timestamp to the filename. Would you be able to > set it up to search the directories where games were previously saved, find > the most recent timestamped file with the appropriate base filename, and > list that? > > > -- > Chris > > Please consider the environment before printing this e-mail. > > On Sat, Jan 22, 2011 at 7:40 AM, Adam Badura < <ab...@o2...> > ab...@o2...> wrote: > > The imports are result of mishandling Eclipse. I am not used to it yet > (and on the search how to switch short-cuts to Windows-style...) Sorry for > that. > > I personaly do cosmetic changes if they make code styl consistent but > its your call. > > > > Now I was thinking of a redesign of initial window. So that the > application lists recently opened games for example. What do you think of > it? > > > > Adam Badura > > > > *From:* Erik Vos <eri...@xs...> > > *Sent:* Saturday, January 22, 2011 4:36 PM > > *To:* 'Development list for Rails: an 18xx game'<rai...@li...> > > *Subject:* Re: [Rails-devel] Corrections to Loading Game from Command Line > > > > Hi Adam, > > > > Thanks for your fix. I haved applied it, except: > > - the removed space in GameSetupWindow: cosmetic only. > > - the qualifier in *java.lang.*String, which is completely redundant (I > have left in your two other qualifiers, though, which at least save an > import. But we normally don’t use any qualifiers). > > - the unused import of InvocationTargetException. > > > > For now sending patches is the way to go. Once you have gained a > reputation of sending good patches, you will get commit access. > > > > Erik. > > > > *Van:* Adam Badura [mailto: <ab...@o2...>ab...@o2...] > *Verzonden:* zaterdag 22 januari 2011 2:07 > *Aan:* <rai...@li...> > rai...@li... > *Onderwerp:* [Rails-devel] Corrections to Loading Game from Command Line > > > > The attachement contains an SVN Patch (done on trunk/18xx) correcting > two errors associated with loading game from command line argument passed to > the application: > > > > 1) After such load File | Save command (and possibly others as well) > crushed with NullPointerException due to log4j NDC not containing game key. > This was caused by NDC being initialized in main thread during application > startup rather then in AWT-EventsQueue thread as it happend during normal > application opening and loading game through Load Game button. > > > > 2) A save path is associated with the game just as if the game was loaded > using Load Game button. > > > > > > Do you accept those corrections? Should I commit them? What do I > require to commit them? (On SourceForge my user name is "adambadura” just in > case...) > > > > Adam Badura > ------------------------------ > > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > <http://p.sf.net/sfu/arcsight-sfd2d>http://p.sf.net/sfu/arcsight-sfd2d > ------------------------------ > > _______________________________________________ > Rails-devel mailing list > <Rai...@li...>Rai...@li... > <https://lists.sourceforge.net/lists/listinfo/rails-devel> > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > <http://p.sf.net/sfu/arcsight-sfd2d>http://p.sf.net/sfu/arcsight-sfd2d > _______________________________________________ > Rails-devel mailing list > <Rai...@li...>Rai...@li... > <https://lists.sourceforge.net/lists/listinfo/rails-devel> > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > ------------------------------ > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsight-sfd2d > ------------------------------ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsight-sfd2d > > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > ------------------------------ > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsight-sfd2d > > ------------------------------ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > > > ------------------------------------------------------------------------------ > Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! > Finally, a world-class log management solution at an even better > price-free! > Download using promo code Free_Logger_4_Dev2Dev. Offer expires > February 28th, so secure your free ArcSight Logger TODAY! > http://p.sf.net/sfu/arcsight-sfd2d > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > |