From: Chris S. <chr...@gm...> - 2011-01-24 06:58:42
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Also, I save each game in a different folder. Some players save all games in the same folder, and differentiate based on game name. -- Chris Please consider the environment before printing this e-mail. On Sun, Jan 23, 2011 at 10:57 PM, Chris Shaffer <chr...@gm...>wrote: > The problem is that I play my turn, and Mike's turn is next. I save the > file in a shared Dropbox folder with this auto-generated name (or I email it > to the players, either way works): > > 1830_20110115_0646_Mike.rails > > Mike takes his turn, and then it's JD's turn. Filename is now: > > 1830_20110116_1232_JD.rails > > JD takes his turn, and now it's my turn. Filename is now: > > 1830_20110116_1674_Chris.rails > > I need the most recently used file list to auto-populate the list with > 1830_20110116_1674_Chris.rails. If it auto-populates with the last filename > I saved, that would be 1830_20110115_0646_Mike.rails which would be useless > to me. > > > -- > Chris > > Please consider the environment before printing this e-mail. > > > On Sun, Jan 23, 2011 at 1:19 PM, Adam Badura <ab...@o2...> wrote: > >> I thought that maybe if user opens a game from a file and then save >> it under a different name then the original name is removed from MRU and the >> new one is added. This could be even enhanced that all the saved names are >> added in case user saves the game several times (this supports my way of >> saving: we play in one file and do a snapshot after each full round). >> Other solutions which I thought of were: >> Save some info with the game file, at beast at the start of the file >> and then use it to fine most “recent” file among series (it is all files >> from a single game would share a common id, GUID or something like that). >> Or base on smae naming patterns. >> But both seemed complex and fregile. >> >> How do you see that with time-stamps? >> >> Adam Badura >> *From:* Erik Vos <eri...@xs...> >> *Sent:* Sunday, January 23, 2011 8:51 PM >> *To:* 'Development list for Rails: an 18xx game'<rai...@li...> >> *Subject:* Re: [Rails-devel] Corrections to Loading Game from Command >> Line >> >> >> A “recent files” item would be very useful, at least for me for the >> purpose of testing. But IMO it should not use filenames, but the file system >> last-changed timestamps. The filenames can be changed on saving, and that >> is what I usually do; example ‘18EU_OR1.rails’ for a saved 18EU game at the >> start of OR 1. >> >> >> >> But the most important question perhaps is whether or not we can stand the >> slowdown caused by creating such a “recent files” list. >> >> >> >> Erik. >> >> >> >> *Van:* Chris Shaffer [mailto:chr...@gm...] >> *Verzonden:* zaterdag 22 januari 2011 19:28 >> *Aan:* Development list for Rails: an 18xx game >> *Onderwerp:* Re: [Rails-devel] Corrections to Loading Game from Command >> Line >> >> >> >> What do you mean by "recently opened games"? In play by email, the >> program appends a player name and timestamp to the filename. Would you be >> able to set it up to search the directories where games were previously >> saved, find the most recent timestamped file with the appropriate base >> filename, and list that? >> >> >> -- >> Chris >> >> Please consider the environment before printing this e-mail. >> >> On Sat, Jan 22, 2011 at 7:40 AM, Adam Badura <ab...@o2...> wrote: >> >> The imports are result of mishandling Eclipse. I am not used to it yet >> (and on the search how to switch short-cuts to Windows-style...) Sorry for >> that. >> >> I personaly do cosmetic changes if they make code styl consistent but >> its your call. >> >> >> >> Now I was thinking of a redesign of initial window. So that the >> application lists recently opened games for example. What do you think of >> it? >> >> >> >> Adam Badura >> >> >> >> *From:* Erik Vos <eri...@xs...> >> >> *Sent:* Saturday, January 22, 2011 4:36 PM >> >> *To:* 'Development list for Rails: an 18xx game'<rai...@li...> >> >> *Subject:* Re: [Rails-devel] Corrections to Loading Game from Command >> Line >> >> >> >> Hi Adam, >> >> >> >> Thanks for your fix. I haved applied it, except: >> >> - the removed space in GameSetupWindow: cosmetic only. >> >> - the qualifier in *java.lang.*String, which is completely redundant (I >> have left in your two other qualifiers, though, which at least save an >> import. But we normally don’t use any qualifiers). >> >> - the unused import of InvocationTargetException. >> >> >> >> For now sending patches is the way to go. Once you have gained a >> reputation of sending good patches, you will get commit access. >> >> >> >> Erik. >> >> >> >> *Van:* Adam Badura [mailto:ab...@o2...] >> *Verzonden:* zaterdag 22 januari 2011 2:07 >> *Aan:* rai...@li... >> *Onderwerp:* [Rails-devel] Corrections to Loading Game from Command Line >> >> >> >> The attachement contains an SVN Patch (done on trunk/18xx) correcting >> two errors associated with loading game from command line argument passed to >> the application: >> >> >> >> 1) After such load File | Save command (and possibly others as well) >> crushed with NullPointerException due to log4j NDC not containing game key. >> This was caused by NDC being initialized in main thread during application >> startup rather then in AWT-EventsQueue thread as it happend during normal >> application opening and loading game through Load Game button. >> >> >> >> 2) A save path is associated with the game just as if the game was loaded >> using Load Game button. >> >> >> >> >> >> Do you accept those corrections? Should I commit them? What do I >> require to commit them? (On SourceForge my user name is "adambadura” just in >> case...) >> >> >> >> Adam Badura >> ------------------------------ >> >> >> ------------------------------------------------------------------------------ >> Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! >> Finally, a world-class log management solution at an even better >> price-free! >> Download using promo code Free_Logger_4_Dev2Dev. Offer expires >> February 28th, so secure your free ArcSight Logger TODAY! >> http://p.sf.net/sfu/arcsight-sfd2d >> ------------------------------ >> >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> >> >> >> ------------------------------------------------------------------------------ >> Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! >> Finally, a world-class log management solution at an even better >> price-free! >> Download using promo code Free_Logger_4_Dev2Dev. Offer expires >> February 28th, so secure your free ArcSight Logger TODAY! >> http://p.sf.net/sfu/arcsight-sfd2d >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> >> >> >> ------------------------------ >> >> ------------------------------------------------------------------------------ >> Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! >> Finally, a world-class log management solution at an even better >> price-free! >> Download using promo code Free_Logger_4_Dev2Dev. Offer expires >> February 28th, so secure your free ArcSight Logger TODAY! >> http://p.sf.net/sfu/arcsight-sfd2d >> >> ------------------------------ >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> >> >> >> ------------------------------------------------------------------------------ >> Special Offer-- Download ArcSight Logger for FREE (a $49 USD value)! >> Finally, a world-class log management solution at an even better >> price-free! >> Download using promo code Free_Logger_4_Dev2Dev. Offer expires >> February 28th, so secure your free ArcSight Logger TODAY! >> http://p.sf.net/sfu/arcsight-sfd2d >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> >> > |