From: brett l. <bre...@gm...> - 2010-03-17 17:14:05
|
On Wed, Mar 17, 2010 at 9:58 AM, Chris Shaffer <chr...@gm...> wrote: >> I agree, somewhat. I think the assumption should just be to finish a >> game with the same version of Rails that started the game. >> >> Until the codebase matures a bit, I don't really think it's worthwhile >> to spend a ton of effort worrying about save file compatibility. > > The one concern I have with this is showstopper bugs. If a group is playing > a game, gets halfway through, and can't continue because of a bug, there > should be some support for converting their game to the new version with the > bugfix. > > -- > Chris Of course. I'm not saying that we won't support users when they have problems. We absolutely should and will. I'm saying that, as developers, we shouldn't spend a lot of time trying to preserve backwards compatibility with old save formats. It's extra work that just doesn't buy us anything at this stage in rails' maturity. If the number of safe files that we need to migrate forward to the new format grows substantially, obviously we'll need to change this strategy or develop tools to allow users to migrate save files. For now, I'd just like to see bug fixes and new games/features take a higher priority than save file compatibility. ---Brett. |