From: Chris S. <chr...@gm...> - 2010-03-05 16:42:54
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Er, whoops, that should have been "retaining some/all of the information in the *Game Status* window." -- Chris Please consider the environment before printing this e-mail. On Fri, Mar 5, 2010 at 8:39 AM, Chris Shaffer <chr...@gm...>wrote: > No, I'm requesting more information. The change that Phil and I are > discussing, as announced by Erik at the start of this thread, was to move > all the train information to the info menu. We are proposing reversing that > change and retaining some/all of the information in the Map window. > > > -- > Chris > > Please consider the environment before printing this e-mail. > > > On Fri, Mar 5, 2010 at 8:34 AM, James Romano <rom...@gm...>wrote: > >> Are you requesting that less information be visible? I'd vote against >> that. Why make me go scurrying to unbox my game to remind myself how many >> T5's there are lower down in the deck? >> >> >> >> On Fri, Mar 5, 2010 at 10:27 AM, Chris Shaffer <chr...@gm...>wrote: >> >>> Maybe we could have the current and on-deck trains displayed, as they are >>> on many newer game boards where you can see currently available + top of >>> stack of bigger trains? That way, the display would never be more than two >>> trains, no matter how many types exist in the game. >>> >>> -- >>> Chris >>> >>> Please consider the environment before printing this e-mail. >>> >>> >>> >>> On Fri, Mar 5, 2010 at 6:42 AM, Phil Davies <de...@gm...> wrote: >>> >>>> I appreciate I might be a minority in this but I quite like having the >>>> single string of train prices, it's a nice 'at a glance' view of >>>> upcoming costs without having to dive into the info menu. >>>> >>>> I imagine games with very long train schedules might look pretty >>>> horrible with this though... >>>> >>>> Phil >>>> >>>> On 4 March 2010 22:23, Erik Vos <eri...@xs...> wrote: >>>> > I have fixed the double price to be paid for 1835 Prussian shares. >>>> > This is the first case where the share price is not tied to the >>>> smallest >>>> > share unit (5%), so I had to introduce a new parameter for the number >>>> of >>>> > (smallest) shares units where the share price is valid for. >>>> > >>>> > I have also extended the Train info to specify price and quantity. The >>>> long >>>> > train price string in the GameStatus window has been removed. >>>> > >>>> > Erik. >>>> > >>>> > >>>> > >>>> ------------------------------------------------------------------------------ >>>> > Download Intel® Parallel Studio Eval >>>> > Try the new software tools for yourself. Speed compiling, find bugs >>>> > proactively, and fine-tune applications for parallel performance. >>>> > See why Intel Parallel Studio got high marks during beta. >>>> > http://p.sf.net/sfu/intel-sw-dev >>>> > _______________________________________________ >>>> > Rails-devel mailing list >>>> > Rai...@li... >>>> > https://lists.sourceforge.net/lists/listinfo/rails-devel >>>> > >>>> >>>> >>>> ------------------------------------------------------------------------------ >>>> Download Intel® Parallel Studio Eval >>>> Try the new software tools for yourself. Speed compiling, find bugs >>>> proactively, and fine-tune applications for parallel performance. >>>> See why Intel Parallel Studio got high marks during beta. >>>> http://p.sf.net/sfu/intel-sw-dev >>>> _______________________________________________ >>>> Rails-devel mailing list >>>> Rai...@li... >>>> https://lists.sourceforge.net/lists/listinfo/rails-devel >>>> >>> >>> >>> >>> ------------------------------------------------------------------------------ >>> Download Intel® Parallel Studio Eval >>> Try the new software tools for yourself. Speed compiling, find bugs >>> proactively, and fine-tune applications for parallel performance. >>> See why Intel Parallel Studio got high marks during beta. >>> http://p.sf.net/sfu/intel-sw-dev >>> _______________________________________________ >>> Rails-devel mailing list >>> Rai...@li... >>> https://lists.sourceforge.net/lists/listinfo/rails-devel >>> >>> >> >> >> ------------------------------------------------------------------------------ >> Download Intel® Parallel Studio Eval >> Try the new software tools for yourself. Speed compiling, find bugs >> proactively, and fine-tune applications for parallel performance. >> See why Intel Parallel Studio got high marks during beta. >> http://p.sf.net/sfu/intel-sw-dev >> _______________________________________________ >> Rails-devel mailing list >> Rai...@li... >> https://lists.sourceforge.net/lists/listinfo/rails-devel >> >> > |