From: Phil D. <de...@gm...> - 2010-03-05 14:42:27
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I appreciate I might be a minority in this but I quite like having the single string of train prices, it's a nice 'at a glance' view of upcoming costs without having to dive into the info menu. I imagine games with very long train schedules might look pretty horrible with this though... Phil On 4 March 2010 22:23, Erik Vos <eri...@xs...> wrote: > I have fixed the double price to be paid for 1835 Prussian shares. > This is the first case where the share price is not tied to the smallest > share unit (5%), so I had to introduce a new parameter for the number of > (smallest) shares units where the share price is valid for. > > I have also extended the Train info to specify price and quantity. The long > train price string in the GameStatus window has been removed. > > Erik. > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |