From: Erik V. <eri...@xs...> - 2010-02-17 22:03:51
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BTW I have fixed an error in the message displayed: the expected player name (in this case the Priority holder) was missing (and represented as '{1}'). -----Original Message----- From: Erik Vos [mailto:eri...@xs...] Sent: Wednesday 17 February 2010 21:36 To: 'Development list for Rails: an 18xx game' Subject: RE: [Rails-devel] Saved game error Looking at the log, what seems to have happened at the end of OR 4.1 is the following: Dixie (pres. Simon) has just completed its first OR. So it wasn't allowed to do any share trading yet. However, the saved file contains 2 consecutive Done actions at the end of that turn. The first Done came after Dixie buying a train, and the second one (still by Simon) can only be explained if Dixie has incorrectly got the opportunity to trade shares. Can you remember if such a thing has happened? I cannot exclude your suggestion that using Undo/Redo might have disturbed things. Most likely Undo/Redo isn't perfect yet, although I'm not aware of any particular failure points. I just remember vaguely occasionally having seen misfits, sadly ignoring to investigate these... Anyway, after reloading this saved file you are left at the start of SR5. Can you reconstruct the game from there? I have attached a dump of the saved file, listing all its actions (#128 is the bad one). Perhaps that helps. Erik. -----Original Message----- From: Phil Davies [mailto:de...@gm...] Sent: Wednesday 17 February 2010 11:19 To: Development list for Rails: an 18xx game Subject: [Rails-devel] Saved game error See attached saved game file We were through to OR 6.2 when I saved this (rails 1.1.3) and on reload it only plays through to SR5 before receiving an error. I assume this is as a result of too much faffing with the undo button during play and the order stack not being saved correctly. I stupidly didn't save the game report separately for this game so I think we'll have to pick up again from here...a 'manual edit' mode for rails would be great to fix this situations, just allowing you to tweak things to the state they should be in (since I have screenshots of the current gamestate etc.) would be helpful when running into bugs likely this (I am fully aware this is by no means a small request ;)) Phil |