From: Erik V. <eri...@xs...> - 2009-12-20 22:32:44
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> With all the good development going on in Rails- naturally > enough, but unfortunately- there's also enough associated > bugs/issues that crop up constantly, that I hope you can move > toward "faster and smaller" releases, in an agile style. > > It seems like 1.1 ended up being a bit of a 'waterfall' style > release. That still puts artificial pressure on the > developers and players to upgrade 'more stuff'- just, more > desperately. Yes, it has lasted a bit too long. That was partly due to my inactivity for quite a number of months, followed by a flurry of updates when I pretty suddenly got quite some spare time. That may well diminish in the coming months... BTW I have asked Brett to investigate if it would be possible to have two downloadable releases available, as so many other projects have: a "latest stable release" and a "nightly build" to give adventurous users a chance to see and test what is about to come. The latter doesn't really need to be nightly, but it should be regular and automatic. Not sure if this will turn out to be possible. > More frequent 'minor/stable' releases/bugfixes/updates would > be welcome, particularly if more could be done to help with > release-to-release compatibility. (Eg, right now I can't > upgrade my 1.0.6 games to 1.1, and can't load my 1.1 games in > 1.0.6, etc- that's awkward and it would be a good area to > improve iteratively, where pragmatic.) Compatibility is indeed a goal. I'm already for some time adding special code for that purpose where applicable. But sometimes incompatibility is caused by fixing a bug that has caused old save file sequences to be invalid, and then it can't be avoided. Erik. |