From: brett l. <wak...@gm...> - 2009-11-16 23:40:16
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On Mon, Nov 16, 2009 at 3:29 PM, Erik Vos <eri...@hc...> wrote: > Oh, I now see that several more bug reports have been entered into the > Tracker. > I'll have a pass through the list this week to see if there's anything else > that urgently needs a fix. > > Brett, there is a report on rails.sh having ^M at end of line, which seems > harmful. > Can you check that one? > Ah, yeah. I can handle that one. That's what I get for editing the file on my Windows box. :-\ > Erik. > ---Brett. >> -----Original Message----- >> From: Erik Vos [mailto:eri...@hc...] >> Sent: Monday 16 November 2009 23:28 >> To: 'Development list for Rails: an 18xx game' >> Subject: Re: [Rails-devel] Bug in 18EU >> >> Jim, >> >> Same problem, same fix. >> I agree that a final release can be done now, unless someone >> finds another >> bug before the weekend. >> >> Erik. >> >> > -----Original Message----- >> > From: Jim Black [mailto:jim...@ya...] >> > Sent: Monday 16 November 2009 20:36 >> > To: Development list for Rails: an 18xx game >> > Subject: Re: [Rails-devel] Bug in 18EU >> > >> > I've encountered the same bug chris mentions, below- can't >> > bid amounts >> > once the privates are in auction (the 'spinner', I gather), and we >> > must increment strictly in $5's. (I was unable to play >> forward one >> > pbem game because I couldn't contrive $5 raises to match >> the actualy >> > bidding.) I think some people play that you must raise in $5's, >> > although I don't think that's the conventional/popular ruling. >> > >> > I did notice that rc2 did fix the stock-adjustment at the >> > floor of the >> > market probem I reported- thanks! We're moving again with >> our 1830 >> > pbem game, this was much appreciated. >> > >> > Also, I saw that impassable hex boundaries are now clearly >> outlined- >> > very nice, and thanks for that improvement too. >> > >> > I haven't had time to digest the latest re: >> > current-dir/dropbox/token/ >> > real-time-load/etc, but I'll try to provide some feedback >> > there later >> > too. >> > >> > - jim >> > >> > On Nov 16, 2009, at 10:16 AM, Erik Vos wrote: >> > >> > > This bug has been fixed in the source code base. Ths fix >> > will be in >> > > the next >> > > release (candidate). >> > > In one place, the amount field (spinner) was not enabled >> together >> > > with the >> > > Bid button; this omission only surfaced when a game was reloaded. >> > > >> > > Not sure if this fix is worth a new release candidate; in >> > any case I >> > > don't >> > > have any more time today to try creating one. >> > > >> > > Erik. >> > > >> > >> -----Original Message----- >> > >> From: Erik Vos [mailto:eri...@hc...] >> > >> Sent: Sunday 15 November 2009 23:37 >> > >> To: 'Development list for Rails: an 18xx game' >> > >> Subject: Re: [Rails-devel] Bug in 18EU >> > >> >> > >> Strange. After loading your file I see the problem, but not >> > >> if I replay it >> > >> manually. >> > >> The only explanation I can think of now, is that screen >> > >> updating after a >> > >> load >> > >> is in some respect different than when playing manually from >> > >> the start. >> > >> And I must say that the location of the action to >> > >> enable/disable this input >> > >> field >> > >> in the code is somewhat suspect. So I do have food for >> > >> investigation now. >> > >> Stay tuned. >> > >> >> > >>> -----Original Message----- >> > >>> From: Chris Shaffer [mailto:chr...@gm...] >> > >>> Sent: Sunday 15 November 2009 22:36 >> > >>> To: Development list for Rails: an 18xx game >> > >>> Subject: Re: [Rails-devel] Bug in 18EU >> > >>> >> > >>> It's been there since we began the game. Here is the most >> > >>> recent save file. >> > >>> >> > >>> -- >> > >>> Chris >> > >>> >> > >>> Please consider the environment before printing this e-mail. >> > >>> >> > >>> >> > >>> >> > >>> On Sun, Nov 15, 2009 at 1:02 PM, Erik Vos >> > >> <eri...@hc...> wrote: >> > >>>> Did this not occur at the start of the round but only later on? >> > >>>> In that case, a saved file might help. A copy of the log >> > >>> file would also >> > >>>> help. >> > >>>> >> > >>>> Without any means to reproduce such a case, there isn't >> > >>> much I can do. >> > >>>> >> > >>>> Erik. >> > >>>> >> > >>>>> -----Original Message----- >> > >>>>> From: Chris Shaffer [mailto:chr...@gm...] >> > >>>>> Sent: Sunday 15 November 2009 19:36 >> > >>>>> To: Development list for Rails: an 18xx game >> > >>>>> Subject: Re: [Rails-devel] Bug in 18EU >> > >>>>> >> > >>>>> The spinner is greyed out and disabled in our game, as >> > >> is the text >> > >>>>> entry area for the bid amount, using version 1.06. Two >> > >>> players have >> > >>>>> verified it. Clicking the Bid button bids the current >> > amount and >> > >>>>> increments the bid amount by 5. Nothing else we do >> changes the >> > >>>>> spinner or the bid amount. I've attached a screenshot. >> > >>>>> >> > >>>>> Any suggestions? >> > >>>>> >> > >>>>> -- >> > >>>>> Chris >> > >>>>> >> > >>>>> Please consider the environment before printing this e-mail. >> > >>>>> >> > >>>>> >> > >>>>> >> > >>>>> On Sun, Nov 15, 2009 at 10:01 AM, Erik Vos >> > >>> <eri...@hc...> wrote: >> > >>>>>>> 18EU will not let players place an initial bid higher >> > >>> than 100, nor >> > >>>>>>> will it allow players to increase the current bid by >> > >>> more than 5. >> > >>>>>> >> > >>>>>> ?? >> > >>>>>> For me, adding any multiple of 5 works allright, both >> > >> by clicking >> > >>>>>> the spinner at the right of the bid amount field, >> and by typing >> > >>>>>> the amount into that field. This is so both in version >> > >>> 1.0.6 and in >> > >>>>>> the current code base, and also both for the initial and >> > >>>>> for later bids. >> > >>>>>> >> > >>>>>> So I'm really at a loss what makes you having the >> > >> experience that >> > >>>>>> this all wouldn't be possible. >> > >>>>>> >> > >>>>>>> >> > >>>>>>> I've also submitted this as a bug. >> > >>>>>>> >> > >>>>>>> However, I need to know if it's possible to override this >> > >>>>> and allow a >> > >>>>>>> player to purchase an item for a price other than that >> > >>>>> forced by the >> > >>>>>>> program? >> > >>>>>> >> > >>>>>> See above. >> > >>>>>> >> > >>>>>> Currently there is no correction mode, as exists in Lemmi's >> > >>>>> moderator. >> > >>>>>> I've been thinking about that, and I suppose that the >> > >> most wanted >> > >>>>>> correction feature would be shifting money between any pair >> > >>>>> of cash holders. >> > >>>>>> That should be faily easily to add in version 1.0.8 or so. >> > >>>>>> >> > >>>>>> Erik. >> > >>>>>> >> > >>>>>> >> > >>>>>> >> > >>>>> -------------------------------------------------------------- >> > >>>>> ---------------- >> > >>>>>> Let Crystal Reports handle the reporting - Free Crystal >> > >>>>> Reports 2008 30-Day >> > >>>>>> trial. 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Simplify your report design, integration and deployment - and focus on > what you do best, core application coding. Discover what's new with > Crystal Reports now. http://p.sf.net/sfu/bobj-july > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |