From: Brett L. <wak...@gm...> - 2007-10-10 18:45:24
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On Tue, 2007-10-09 at 17:19 -0700, Brett Lentz wrote: > On Tue, 2007-10-09 at 14:59 -0700, Brett Lentz wrote: > > I've reworked a few things in the game setup UI. > > > > Firstly, I've renamed the Options class to GameSetupWindow. Options was > > just a bit too generic and didn't really represent what the class > > actually did. > > > > Second, I've reworked the New and Options button logic to better use > > Swing conventions and have removed the ActionStep state tracking > > mechanism. > > > > Lastly, I also committed a few other cleanups elsewhere. Mostly related > > to removing old commented-out code. > > > > > > ---Brett. > > > > > > Questions are never indiscreet, answers sometimes are. > > -- Oscar Wilde > > > > One more addition to the GameSetupWindow UI: The number of text boxes > drawn is now dynamically adjusted based on the currently selected game's > maximum number of players. > > There's still some issues with the sizing of individual UI elements, but > that will get worked out in the near future. > > > ---Brett. > > > Real Time, adj.: > Here and now, as opposed to fake time, which only occurs there and then. I believe I've fixed all of the sizing issues in GameSetupWindow. It's looking pretty good, if I do say so myself. :) ---Brett. Things equal to nothing else are equal to each other. |