From: John D. G. <jd...@di...> - 2007-08-03 23:57:18
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>> Still don't see why it is a problem. >> Game option setting is part of game initialisation, >> not of game selection. What is exactly wrong with that? >> I don't see what we gain by mixing that up. > Take a look at nearly any other computer game ever made. How about Colossus? I believe that's the way variant selection should work (including the "Load External Variant" capability). > Take a look at Simtex's 1830 game and how it's UI operates. I have never liked AH's computer 1830 startup, because if you choose a player-portrait without knowing any better, it will go ahead and start a one-player game rather than wait until you're definitively done setting options. > Every single game allows the user to freely navigate the game's setup > window(s) without starting up a new game or locking them into a specific > way of interacting with the setup options. Agree. And the Colossus method agrees also; the 1830 method doesn't. |