From: Erik V. <eri...@hc...> - 2007-08-02 18:36:08
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> This is exactly the kind of "bad pop-up" that I was talking about a > couple of weeks ago. > > This needs to somehow be a part of the Options UI. Deciding whether to > have an optional 6 train is not a question that's important enough to > merit interrupting the start of a game. > > There are a couple of ways we can go about this: > > 1. A new section (JPanel) is added to the existing Options dialog, and > shows any available variants, and is not visible if no variants are > found. This is about what happens, except that (1) the original contents of that window have been removed (the alternative being to disable everything before adding the new stuff) and (2) it is moved 200x200 pixels to make it somewhat better accessible. And, yes, it is briefly out of sight. It should be easy to tweak it your way - go ahead, I would say. > 2. A new button on the Options dialog that then pops up the variant > selector dialog. That button already exists: it is the New Game button. > 3. Some other idea that's not immediately apparent to me. |