From: Brett L. <wak...@gm...> - 2007-07-23 19:53:40
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On Mon, 2007-07-23 at 21:39 +0200, Erik Vos wrote: > It definitely needs more testing, which I will do in the next few days, > but so far everything seems to work. > > Amazing, how simple it was after all the preparational work > in the past 12 months on Undo/Redo and, even more important, > the game.action package. There definitely is room for more > cleanups, but the basic program flow now seems very solid to me, > and a good basis for further development. > > Brett, as I know you are working on a release, please let me know > when I can upload my new changes, as I don't want to interfere with you. > Go ahead and just commit now. I'm having a problem with getting log4j used by our jar. It keeps throwing NoClassDefFoundError for Logger. I'm not quite sure exactly what's wrong. > Next I will start looking at implementing some more games. > Not sure which ones; the less special rules a game has, > the greater the chance that it can be done pretty quickly. My vote is 1856 or 1870. We've already got the maps in, so all that's really left are the rules for the privates and maybe the double yellow tile laying option (for 70), loans and nationalization (for 56). Also, we should look at creating a way to show the status of each game in the Options UI so that users know which games are playable and which aren't. ---Brett. "You're not one of us." "I don't think I'm one of them, either," said Brutha. "I'm one of mine." (Small Gods) |