From: Brett L. <wak...@gm...> - 2007-07-05 19:40:45
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On Thu, 2007-07-05 at 21:18 +0200, Erik Vos wrote: > I'm no longer very happy with the varying use of the OR window buttons. > In particular I think that the payout decision can better be done > in a popup than by the standard buttonsm which are renamed for that purpose. > > Perhaps the revenue entry should as well be put into a popup. > Just to get this out of the way, I despise pop-ups. I really hate apps that over-use pop-ups (especially modal pop-ups) to present every niggling little detail to the user and force the user to click an OK button to go back to whatever they were doing before the pop-up interruption. I don't want to get into the habit of forcing things into the user's face with pop-ups unless it's absolutely necessary. That being said, I do think there are a few, occasional good things to put into a pop-up, such as critical application errors. Right now, the popup for setting the value of a new company is okay simply because it's one of the few decisions that *must* be made before play can move forward. So, having that be an interruption is, to me, a good use of a pop-up. > I fact I'm inclining to an approach previously proposed by Brett, > to have a fixed set of buttons as in the 1830 PC game, which > are enabled/disabled as appropriate. I'm not sure if buttons should > also be added to initiate tile and token laying, as that would imply > an extra mouse click. > Yes. I'd much prefer this style of interface where all of the information needed to play the game is on a single "screen". Being that we're already using a multi-window approach, I'd like to keep the total number of windows to a minimum. > Having a fixed set of buttons will also give a quieter look - > it's now a bit chaotic with buttons appearing and disappearing all the time. > Special actions (like the M&H/NYC swap) could be put under a "Special" > button. > Undo/Redo would be moved to a menu bar, as in the other windows. > Comments? Agreed. I don't mind having context-specific buttons that appear and disappear from the button list. However, I do agree that enabling/disabling existing buttons is easier on the window layout than adding/subtracting whole buttons. > Talking about popups, I am also considering to replace some popup > choice lists by a set of radio buttons, at least in those cases where > a choice must be made between equivalent options, such as in selecting > a company start price. The current choice list initially shows > the top price ($100) only, and the list must be scrolled to see the other > values. > I think it would be better to show all prices on equal footing. > It's certainly worth trying. Perhaps this is a good option to make a user-configurable option? Would it be much work or complicate things unnecessarily to have both layout options available? > As an experiment, I have replaced the par price choice list, > that is shown when starting a company, by a set of radio buttons. > I have /not/ replaced the price list that pops up when buying > the B&O private, so you can still compare the two possibilities. > Let me know what you think about it. > I'll check it out. > >From here I will continue to complete Undo/Redo to the > point that perhaps Save/Load can be implemented. > By then I think we will have a firm enough basis to resume adding > more functionality. Awesome. I think we can do another release soon, perhaps when the last bit of Undo/Redo work is complete but before you start on Save/Load? ---Brett. The trouble with being punctual is that people think you have nothing more important to do. |