From: Erik V. <eri...@hc...> - 2007-06-24 20:47:23
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> > > Ahhh... how about we relabel it as "Master Undo (for testing)" ? > > > > Hmm, isn't that a bit longish? > > I was inspired by the vi commands that get a forcing character when > > suffixed with a !, for instance q! forces quit where q doesn't. > > I agree that some explanation is needed, perhaps a tooltip? > > > > > A tooltip would help, but in general having two menu options named the > same thing is going to be confusing. > > I don't really see a problem with a long menu option. We're not > limited for space there. Actually, I meant that the appearance of two options is temporary. ultimately, I think there would be only one undo option (labelled just "Undo"), and it would depend on the user's role (player or Master/Moderator) what its meaning would be. For now I suppose we have two ways in which the program can be used: 1. "Hotseat", which (if I'm right) means that players take turns behind one screen. In that case, the (restricted) player undo would apply. 2. Moderator, in which case one person replays or moderates a game. In this case the unrestricted version would apply. What about adding a startup option (two radio buttons?) to select between these two usages? Then the "Undo!" could go. Erik. |