From: brett l. <wak...@gm...> - 2006-07-08 14:11:59
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On 7/8/06, Erik Vos <eri...@hc...> wrote: > > I've committed some changes that fix the bugs related to the > > UpgradesPanel buttons. > > > > Now their behavior is more predictable and consistent. They're only > > clickable during the proper subphases and the button text is now > > consistent with the subphase, even after errors. > > A new bug: if you lay a tile and then rotate it, the list of tiles > disappears, > so that you no longer have the option to select another tile at this stage. > > No doubt the code has been simplified by removing the ability to "play with > the map" > when it is not your turn, i.e. try out which upgrades are available > by clicking a hex (without being able to 'lay' the tile). > But I consider it a loss. > I'll check it out. ---Brett |