From: Erik V. <eri...@hc...> - 2006-07-08 12:44:22
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> I've committed some changes that fix the bugs related to the > UpgradesPanel buttons. > > Now their behavior is more predictable and consistent. They're only > clickable during the proper subphases and the button text is now > consistent with the subphase, even after errors. A new bug: if you lay a tile and then rotate it, the list of tiles disappears, so that you no longer have the option to select another tile at this stage. No doubt the code has been simplified by removing the ability to "play with the map" when it is not your turn, i.e. try out which upgrades are available by clicking a hex (without being able to 'lay' the tile). But I consider it a loss. Erik. |