From: Erik V. <eri...@hc...> - 2006-07-02 15:15:22
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> > >All those will work. Do you have time to work on the XML > data for those? > > > > > > > > I don't own 1899, 18NL, or 18KAAS, but I can do the others. > Where are > > special abilities for privates defined? What is missing > for 18AL, which > > is already there? It is a bit too optimistic to state that 18AL etc. are almost done. For 18AL the following is missing: - Game end at max share price (exists in XML but not coded yet). - Privates providing special tokens (+10, prestige). - Privates allowing cheap train buying. - Historical objectives. - Limitation to buy only one train per OR. 18Kaas is a true 1830 clone, apart from some new tiles, so that one would be easy (making the map being most of the work). If I have time this week, I'll try to make a list of missing features in those games that I have and that are close to 1830. > There's not really much documentation outside of reading the source. I > can try to work on improving that a bit. > > I'll need to double check, but I think all the special properties are > in a single file. Yes, in CompanyManager.xml. But currently only the special abilities that exist in 1830 have been programmed and can be used in other games. I have tried to set up a generic framework for special abilities, but I'm pretty sure that more work is needed here. Erik. |