From: John A. T. <ja...@ja...> - 2005-12-26 14:26:45
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On Mon, 26 Dec 2005, Erik Vos wrote: > I have started checking the tile orientations in Tile Designer > vs. the files as provided with the games (1830 only so far). > (the standard is that the position of the tile number defines > either the S or the SW edge of the unrotated tile). > > It turns out that almost all 1830 tiles have a different orientation > in TileDesigner! However statistically unlikely it may be, the only > correct one (except the obvious tile #63) was tile #67! You will find that different games use different orientations of the same tile, and sometimes the same game uses multiple orientations of the one tile (I believe there is one in 1830 that has multiple orientations). My solution was to define a canonical orientation and store it in the database that way, and then for each game it could define a rotation relative to the canonical orientation (even multiple instances of the same tile in different orientations). -- John A. Tamplin ja...@ja... 770/436-5387 HOME 4116 Manson Ave Smyrna, GA 30082-3723 |