From: Brett L. <wak...@ea...> - 2005-11-17 22:48:23
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Hmmm... that's a tough call. Tile laying is an option that *can* be performed during the OR, but it isn't a required action. So, I don't think the UI needs to encourage the player to take a particular action during their turn. I think making the option available is sufficient. However, along similar lines, I think the "Select an upgrade" panel should say "Select a Hex" if there is no hex selected, and should only say "Select an Upgrade" when there are upgrades to select from. ---Brett -----Original Message----- From: Erik Vos <eri...@hc...> Sent: Nov 17, 2005 2:24 PM To: rai...@li... Subject: [Rails-devel] Tiles Tile laying is now integrated with the rest of the game. Only one tile can be laid: when Done or Cancel is pressed, the next allowed action is token laying (cost entry only). Main issue is, that there is not much visual cue for the 2nd and following company in an OR that it is time to upgrade a tile (or not). The only change is that the map gets the focus. Perhaps we should display a message on the map like "Select a hex to lay or upgrade a tile on", that disappears as soon as the first action is taken on the map. Or something. Erik. |