From: Erik V. <eri...@hc...> - 2005-11-10 21:51:26
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> I've fixed the UpgradesPanel and now have it displaying the > hex tile images along with the upgrade numbers. > > I've also pushed forward and have taught UpgradesPanel how to > update the tileImage, which effectively allows playing an > inital round of tiles. Very good. > So, currently in CVS is the basic working UI for laying tiles. > > Now, we need to have the changes propagate back from the UI > into the Model and then recalculate the upgrades list and > repopulate the model properties. > > Erik - should I leave this part to you? Yes, I can do that. But I think that should be done only after a final confirmation button is pressed. Until that happens, the user should IMO be able to correct moves, e.g. by selecting another field. Another thing is to restrict rotations to valid ones (regardless routes for now, but taking into account impassable hex sides). I think I'll do that first. Erik. |