From: Brett L. <wak...@ea...> - 2005-11-10 02:09:18
|
Oy. The relief! I found the malignant line in paintOverlay() that was causing the problem. I'm happy to have this bug squashed, and feel a bit ashamed that it was one line that has caused so many problems. I've also commented out drawing the underlying hex because it's completely obstructed by the tiles, so it seems pointless to waste time rendering it. However, for debugging future maps, I'll leave the comments in there. Perhaps it'll be useful if we ever provide an option in the GUI to enable/disable graphical tiles. Anyhow... Now I can move on to fixing the repaint bug in the UpgradesPanel. I don't expect this one to take nearly as long. ;-) ---Brett. |