From: John A. T. <ja...@ja...> - 2005-10-11 21:24:11
|
On Tue, 11 Oct 2005, Brett Lentz wrote: > Java.awt.Graphics and Graphics2D has everything we need for drawing. > > I think the biggest conversion will be that the java API doesn't use > polar coordinates, AFAIK. Neither does Postscript or SVG, so it will be converted. Since there is some common code, it may be better to make Tile.Output an abstract class rather than an interface so the common methods can be implemented there. > You may want to take a look at the server-based UI that Erik has been > maintaining. It's the GameTestServlet in the /test directory. I'm not > certain how current it is, but it's an example of a server-based > implementation using the same underlying engine. Ok. > It's probably a good candidate for using the tile parsing classes out to > SVG. I'm not sure I understand what you mean here -- SVG would just be an output method for rendered tiles, not an interchange or storage format. -- John A. Tamplin ja...@ja... 770/436-5387 HOME 4116 Manson Ave Smyrna, GA 30082-3723 |