From: <wak...@ea...> - 2005-07-20 23:11:51
|
>> Tile should probably extend from BattleHex as a subclass. The >> main benefit is inheriting some of the existing methods like >> detecting and establishing neighboring hexes. > I doubt if that will work, but we'll see. > Would MapHex be a better name for BattleHex? Hmmm... MapHex might be even more confusing because we also already have HexMap as a class. I think it'll naturally get changed as we continue to modify it to suit our needs, just like GUIBattleHex got changed to GUI<-orientation->Hex. |