From: <wak...@ea...> - 2005-07-14 06:28:50
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It's been a while since we've seen much traffic on the list. I've been slowly poking and prodding the Hex code into submission. Right now, I've got a working test class for it in CVS. Essentially it's just a stripped down version of the Colossus code. I've stripped out all of the Colosssus-specific bits. So, now it's ready for us to extend it to fit our own needs. The todo list I've got so far for the HexMap looks something like this: # Define map XML specification # Generate map XML files # Need to create classes for loading the map files. # Decide whether to draw hexes using Drawing2D or use loaded graphics overlayed on top of the hex panel. # Decide on tile XML specification # Generate tile XML files # Create code for placing tiles |