From: Erik V. <eri...@hc...> - 2008-11-23 14:17:39
|
Yes, you could do it this way (provided that the players trust each other to behave by only playing their own turns). For the future we foresee a central server picking up and validating moves, and sending around the results, but that may still be a while away. Be warned, though, that the latest version (1.0.5) is somewhat buggy, so you may want to wait for a next release. The latest available source code may be better, if you can work from that. The trouble is, that adding new features occasionally breaks some old code, and so far we have not been very good in regression testing. Perhaps we should better organise releases, for instance by bringing out betas and giving people some time to file bug reports (and we must learn to remember to actually look at these bug reports!) Erik. > -----Original Message----- > From: Chris Shaffer [mailto:chr...@gm...] > Sent: Sunday 23 November 2008 02:30 > To: Development list for Rails: an 18xx game > Subject: [Rails-devel] Play by email > > I've downloaded and played around with Rails for the first time in a > while. It seems to me it is ready for play by email. I load the > game, take my turn, save the game, email it to the next player. > Continue until the game is complete. > > Is there some snag that I'm not seeing? > > -- > Chris > > Please consider the environment before printing this e-mail. > > -------------------------------------------------------------- > ----------- > This SF.Net email is sponsored by the Moblin Your Move > Developer's challenge > Build the coolest Linux based applications with Moblin SDK & > win great prizes > Grand prize is a trip for two to an Open Source event > anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |