From: John D. G. <jd...@di...> - 2008-11-03 04:10:53
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Mark Smith wrote: > With regards to 1853, yes, the Rows have upper case letters, and the > columns have lower case double letters. And I do account for that in my > code. I have double-checked against my own copy of the game. > > With regards to using "The Depot" Site as a map cell name reference, I > have not used that before. Each of the maps I have encoded are based > upon copies I actually own. Sorry, I didn't mean to step on your toes, I've just run into these conflicts in PBEM play. > Erik's comment about the "non-functional land and water hexes"... Some > games, like 1853 distinguish a difference between un-useable land > hexes... some allow a railhead to connect to it, some do not. And > regardless of that, the Water hexes are partly there to make the map > appear "nicer", by more closely mimicing the actual printed board, but > also it makes the verification of legal tile lays easier ... "You cannot > dead-end into a hex side that is all water." Besides, if it really bugs > you that much, internal Lakes (like in 1856) can be set as a Lake Type, > and be drawn with a blue color, and Ocean hexes can be set as the > default background color so they are drawn, but they won't change the > background. And the goal is to have it configurable as a default setting > (for all games), and a level for a specific game, and at a level for > the individual player prefered. It would be solely based upon how your > color scheme files would be set up. I'm not sure anyone has noticed since I haven't received any comments on it, but the "map" link from http://www.18xx.net/1853.htm now points to my own version of the map, with all eight company territories shown by cross-hatching. It's a bit messy, but it makes them more visible than other versions I've seen, and I've shown all the build costs too. |