From: Mark S. <mar...@gm...> - 2008-10-12 19:45:05
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Erik, If you haven't seen what I sent to Brett, and posted, it might be worth you taking a look. I had started building up and 18XX Engine with the primary (initial) focus on the map and tiles. The application is not a complete implementation, but I feel it shows a much better Map and Tiles. It does allow the map to be scaled up or down via a slider. All of the information on the Map is drawn by the code, the cities, towns, track segments, blocked hexsides, river graphics, mountain graphics, port symbols, etc. I do have the desire to see about incorporating my code base in with the Rails Code Base over time. But I need to work out a plan to do so. Mark On Sun, Oct 12, 2008 at 2:17 PM, Erik Vos <eri...@hc...> wrote: > Comments see below. > > 1. In the Map Display, Cincinati at the top of the board is cut off. I > think the whole position for 1851 is set too high in the Map Frame > > Correct. The problem is, that in the game as published the "A" row is the > row *below* Cincinnati. So I have given the Cincinnati hex the name "@18" > as @ is the ASCII character below A. This works well, except that the map > placement code is not aware of this exception. > The best solution is, perhaps, to have the code create the map position and > window size based on the actual lowest and highest row and column values. > This is done in EWHexMap (and NSHexMap for the other hex orientation). The > map placement in its panel needs be refined anyway. > > 2. The L&N Starting Home Location in B16 should be the Northern City, not > the Southern City (based upon the board photo at: > http://boardgamegeek.com/image/126915?size=large.This can be fixed by > updating the CompanyManager.xml File under data/1851, line 38 (for the L&N > Public Company) to be <Home hex=B16", city="1"> > > Correct. > > 3. When attempting to step through the game, I started L&N and GM&O in OR > 1, in SR 2 I sold GM&O so that it's stock value was below L&N, then in OR 2, > L&N Ran first, after completing that run, GM&O was not given a chance to > operate at all. > > Hmm, that is serious. I'll look at it later this week (if you haven't fixed > it before, of course...). > Erik. > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > > |