From: Erik V. <eri...@hc...> - 2008-02-17 22:44:02
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Apologies for this error. It was caused by work in progress. I have somewhat reorganized the various XML fragments that dealt with tile laying and base token costing, and moved the latter into PublicCompany. You catched me halfway this move.... I have just committed the above changes and some more bug fixes, and things look well, although I haven't tested very extensively yet. Side-effects on games completed before occasionally happen, and we're always grateful for bug reports. Erik. > -----Original Message----- > From: rai...@li... > [mailto:rai...@li...] On Behalf > Of brett lentz > Sent: Sunday 17 February 2008 19:12 > To: Development list for Rails: an 18xx game > Subject: Re: [Rails-devel] [newbie] null pointer in PublicCompany? > > On Feb 17, 2008 9:57 AM, Michał Bażyński <ba...@tl...> wrote: > > > > Hi, > > I have recently played a game of 18AL, found 4 or 5 > bugs, and decided > > to try to see if I can fix some of them... I downloaded sources from > > cvs, and kept on getting a NullPointer right after clicking > 'New Game'. > > > Welcome! If you read through the archives for the last two weeks, > you'll see a > few posts that will shed light on this. There's some work being done > to get 18EU > up and running that has likely destabilized things a bit. > > I'm not aware of this particular NPE happening during the last release > version, so > it's likely to be recent commits that did this. > > > So my question: what am I doing wrong? Did I checkout code I wasn't > > supposed to, and I should check out a branch of a stable > version (how?)? > > Or is the code fine as it is and my NullPointer is me doing > something > > wrong along the way? I am a bit reluctant to try fixing > anything while > > not understatnding what's the deal with this NullPointer... > > It sounds like you didn't do anything wrong. Just find which > variable is > unexpectedly null, and see if you can put together a patch > that fixes it. If > you want to send us a stack trace, that will help > significantly more than a > code segment. > > > > > Best regards, > > Mike Bazynski > > > > > ---Brett. > -------------------------------------------------------------- > ----------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2008. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Rails-devel mailing list > Rai...@li... > https://lists.sourceforge.net/lists/listinfo/rails-devel > |