Activity for RagnarokGeneral

  • RagnarokGeneral RagnarokGeneral released /RagnarokGeneral.zip

  • ZQ committed [2894b0] on Code

    Fixed bugs: 1) with not-attacking Loki when near Yggdrasill 2) crash when Ice/Fire group empty 3) Chaos units attacking when healing + added pgmap_rotate_60.rotate_tiles()

  • ZQ committed [51f0e6] on Code

    Fixed bugs: 1) with not-attacking Loki when near Yggdrasill 2) crash when Ice/Fire group empty + added pgmap_rotate_60.rotate_tiles()

  • ZQ committed [1a01b6] on Code

    Added python script pgmap_rotate_60.py to rotate PG map by 60 degrees clockwise

  • ZQ committed [f91d7c] on Code

    Added python script pgmap_place_ygdr.py to place Yggdrasill fort ring at given X,Y hex

  • ZQ committed [e043ea] on Code

    Added python PG map tools to read,write,rotate map + Reverted change of <halftrack> value for Thor,Odin,Jormungandr

  • ZQ committed [c6bd31] on Code

    Added CMake definitions to compile import-pg-data.exe

  • ZQ committed [84ab07] on Code

    Extended CMake definitions to compile with sound

  • ZQ committed [b0877c] on Code

    Added CMake definitions to compile with MinGW

  • ZQ committed [f7ce22] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • RagnarokGeneral RagnarokGeneral released /RagnarokGeneral.zip

  • ZQ committed [799e62] on Code

    Removed handling of music settings + changed config file to rgeneral.conf

  • ZQ committed [10c62c] on Code

    Added CMake definitions to compile import-pg-data.exe

  • ZQ committed [92748a] on Code

    Extended CMake definitions to compile with sound

  • ZQ committed [87f596] on Code

    Added CMake definitions to compile with MinGW

  • ZQ committed [2a13d0] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [0e0c90] on Code

    Changed Surtur icon + added AM as author + set fortif. move_cost=1

  • ZQ committed [d3a62f] on Code

    Added pg_data_imported() check and engine_no_pg_data_action() dialog

  • ZQ committed [9156c2] on Code

    Removed unused #include's from all import-pg-data/ dir files

  • ZQ committed [173c9e] on Code

    Added CMake definitions to compile import-pg-data.exe

  • ZQ committed [236964] on Code

    Extended CMake definitions to compile with sound

  • ZQ committed [5f1441] on Code

    Added CMake definitions to compile with MinGW

  • ZQ committed [de90cb] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [44b47c] on Code

    Removed eval_cmdline() + removed unused #include's from all files

  • ZQ committed [de1374] on Code

    Removed all references to unit tag

  • ZQ committed [ce1ee3] on Code

    Added parsing+display of units description line #2 + #3

  • ZQ committed [2a50a1] on Code

    Added parsing+display of units description line #1

  • ZQ committed [ffbc38] on Code

    Replaced welcome img with 3 new RG%d.bmp

  • ZQ committed [d878dd] on Code

    Removed unused and obsolete functions() from import-pg-data/* files

  • ZQ committed [c21f07] on Code

    Added CMake definitions to compile import-pg-data.exe

  • ZQ committed [75175c] on Code

    Extended CMake definitions to compile with sound

  • ZQ committed [7f1e3c] on Code

    Added CMake definitions to compile with MinGW

  • ZQ committed [761336] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [2176e0] on Code

    Disabled Asgard Player button in Scenario config dialog

  • ZQ committed [061ef0] on Code

    Renamed binary and dir names 'lgc-pg' -> 'import-pg-data'

  • ZQ committed [3ae7af] on Code

    Process Loki unit before Fire units

  • ZQ committed [b0d70a] on Code

    Removed obsolete params from units_convert_database() generating pg_units.txt

  • ZQ committed [ab3a33] on Code

    Removed unused *.bmp files from gfx/gui/ dir

  • ZQ committed [ee3ec3] on Code

    Created src/db/ dir with terrain.txt (and pg_nations.txt + pg_units.txt when imported)

  • ZQ committed [0c01ee] on Code

    Moved all *.bmp files from gfx/ to gfx/gui/ dir

  • ZQ committed [fb97f4] on Code

    Removed src/themes/ dir and moved its content to gfx/gui/ dir

  • Adam Mencwal committed [8f224a] on Code

    Removed lgc-pg/convdata/ dir and moved its content to sounds/ and gfx/ dir

  • Adam Mencwal committed [c24178] on Code

    Moved all convdata/*.wav files to src/sounds

  • Adam Mencwal committed [3fb99f] on Code

    Removed unused params from lgc-pg logic to produce only unit db+bmp and terrain bmp

  • ZQ committed [fc845f] on Code

    Removed compilation of shptool binary

  • ZQ committed [f67e65] on Code

    Extended CMake definitions to compile with sound

  • ZQ committed [47666e] on Code

    Added CMake definitions to compile with MinGW

  • ZQ committed [1850d2] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [834716] on Code

    Removed util/ dir and all references to it

  • ZQ committed [82aa55] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [8a3013] on Code

    Removed intl/ dir and util/localize.c/h and any references to it

  • ZQ committed [f7aa24] on Code

    Extended CMake definitions to compile with sound

  • ZQ committed [5c33c3] on Code

    Added CMake definitions to compile with MinGW

  • ZQ committed [744d36] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [9fd97a] on Code

    Removed obsolete and unused dirs : ai_modules, campaigns, music, terrain

  • ZQ committed [cdbbb4] on Code

    Migrated Makefiles to Autoconf 2.71

  • ZQ committed [1d0c97] on Code

    Added scenario where Asgard=Soviets

  • ZQ committed [c1092d] on Code

    Converter fix

  • ZQ committed [d72f59] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [0d4128] on Code

    Changed version to 0.9 -> Added personal perks to all Asgard + Chaos units

  • ZQ committed [665549] on Code

    Rewritten gui_show_combat_odds()

  • ZQ committed [ee2177] on Code

    Fixed bug with overlapping Scen/TB/CR Info frames

  • ZQ committed [c6b563] on Code

    Added deploy hexes + Fixed un/deployment logic

  • Adam Mencwal Adam Mencwal modified ticket #2

    Terrain changed around Ice Giant and Fire Giant

  • Adam Mencwal Adam Mencwal posted a comment on ticket #2

    implemented in ver. 0.8

  • Adam Mencwal Adam Mencwal modified ticket #4

    Run away units disabled for 1 turn

  • Adam Mencwal Adam Mencwal posted a comment on ticket #4

    implemented in ver. 0.8

  • ZQ committed [edc35d] on Code

    Fixed bug - now AI units when running away are unavailable for 1 turn

  • ZQ committed [a903e0] on Code

    Extended 'Combat Rules' window with text about running units

  • ZQ committed [df258c] on Code

    Extended 'Combat Rules' window with detailed text of combat tips

  • ZQ committed [b725d3] on Code

    Extended 'Combat Rules' window with example of 3-unit combat scenario

  • ZQ committed [8d93af] on Code

    Changed 'Victory Conditions' window into 'Combat Rules' window

  • ZQ committed [15e6fd] on Code

    Changed 'Unit List' window into 'Terrain Bonus Info' window

  • ZQ committed [04ba48] on Code

    Fixed wrong calculation of gui_show_combat_odds()

  • ZQ committed [635ef0] on Code

    Updated 'Stick to Hela' routine for AI Player Loki unit to get best hex to 'push'

  • ZQ committed [b8dce4] on Code

    Added 'Stick to Hela' routine for Loki unit when AI Player

  • ZQ committed [9473f0] on Code

    Added Loki personal perk to divert Hela move for PLAYER_CPU

  • ZQ committed [d28277] on Code

    Added Loki personal perk : when near Hela, diverts her random move by 1 hex (only for PLAYER_HUMAN now)

  • ZQ committed [fdf9bd] on Code

    Added Chaos units personal perk : 'Chaos units do NOT surrender!'

  • ZQ committed [3b513f] on Code

    Changed CFLAGS to -std=gnu18 -Wextra

  • ZQ committed [6ec3a7] on Code

    Converter fix

  • ZQ committed [938289] on Code

    Implemented unit healing process (fully unavailable for 1 turn) as additional result of Run-Away combat outcome

  • ZQ committed [205acf] on Code

    Frey Storm Overlay rendering completed, as dark dimmed icon with 2 red markers

  • ZQ committed [6617c3] on Code

    Frey Storm Overlay WIP

  • ZQ committed [c481c4] on Code

    Added Frey personal perk #1 : Frey Storm disables unit within range=4 + lost: storm attack after move + move after storm attack

  • ZQ committed [acc9ed] on Code

    Added Modi personal perk : +1 to strength of weakest neighbor + updated logic to render Ice/Fire Lord units bonuses

  • ZQ committed [668c3c] on Code

    Added Forseti personal perk : -1 to enemy attack

  • ZQ committed [6c9df5] on Code

    Fixed Uller arrow direction rendering bug + Fixed multiple attacks of single unit bug

  • ZQ committed [5999de] on Code

    Updated IceGiants & FireGiants personal perks : move points defined in scenario files, not hardcoded

  • ZQ committed [d2fbc0] on Code

    Fixed bug related to wrong calculation of missing coattacker bonuses

  • ZQ committed [08df7f] on Code

    Updated Valkyrie & FrekeGere personal perks : no entrenchment bonus

  • ZQ committed [9aacb1] on Code

    Added Sif & Dwalin personal perks : river move cost = 1 + mountain move cost = 1

  • ZQ committed [b265e1] on Code

    Added Vidar personal perk : forest move cost = 1

  • ZQ committed [ad2f5f] on Code

    Added Magni & Tyr personal perks : DR=NH in defence + NH=DR in attack

  • ZQ committed [27b28c] on Code

    Added Garm & Fenris & Tyr personal perks : 3-hex move per turn + DR=NH in defence

  • ZQ committed [37106f] on Code

    Added Odin & Yggdrasill personal perks : 1-hex spot/move per turn, every terrain + AR/DR=NH, Hela immune

  • ZQ committed [df0e8c] on Code

    Added Fire Giants personal perks : forest bonus is canceled when Fire Giant on hex nearby

  • ZQ committed [b74f89] on Code

    Improved logic to display winter/fire hexes around Ice/Fire Giants in fogged mode

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