From: Gernot K. <kl...@rt...> - 2009-08-04 14:50:39
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Hi Micha, in MeshPlot::createOpenGlData() (module qwt3d_meshplot.cpp) is a bug. When creating the polygons (i.e. inside of glBegin(GL_POLYGON)), the normal must be set before the vertex. Swapping the line glNormal3d(...) (line# 269) with glVertex3d(...) (line# 268) solves it (line numbers from SVN Revision 215). Regards, Gernot |