|
From: Gerard V. <ger...@gr...> - 2007-08-07 10:09:42
|
On Sun, 20 May 2007 01:09:56 +0200 Micha Bieber <kri...@us...> wrote: > > < ret = gl2psTextOpt(str, fontname, (int)fontsize, a, 0); > > gl2ps 1.3.2 has been included and fixed the problem. Note however, > that the current order schemes of gl2ps (all of them - btree and > normal) seem to slow down the rendering speed horribly. I'll check > this. I noticed that gl2ps compiled with MinGW is much much (it feels like a factor 10) slower on Windows than on Linux or Mac OS X. In fact, I see no reason not to choose highest quality on Linux or Mac OS X. Gerard |