From: Andres Cabrera <mantaraya36@gm...> - 2010-01-02 09:04:36
Just a heads up for people who are installing quteCsound for the first time.
The keyboard shortcut list will be empty by default. Please go to the
Set Keyboard Shortcut configuration on the Edit window and select
"Restore default", to enable the default shortcuts.
This problem has been fixed in svn, but will persist until the next release.
On Wed, Dec 30, 2009 at 4:23 AM, Jim Aikin <midiguru23@...> wrote:
> Since I just joined the QuteCsound list today, I'm not sure how
> completely this issue has been thrashed out. I saw one thread in the
> archive that seemed related, but went off on a tangent about compilation.
> I'm using 4.5.2 in Windows 7. What I'm finding (so far) is that the
> Paste command works (from the system clipboard), but Copy doesn't work
> at all. In order to do a copy/paste action, I have to keep the .csd open
> in a separate text editor and use it as a source buffer for copying from.
> In addition, ctrl-S does not save the file. Nor does the Run button. (I
> believe the Run button does save the .csd file on the Mac.)
> In my wish list ... it would be nice if the Inspector pane could list m
> statements in the score and allow you to jump to them in the editor pane
> by clicking the item in the Inspector. That would make it easier to move
> around in a long score.
> Also, it appears that files are always saved (in both Mac and Windows)
> with a .csd suffix. This is not always desirable. If I've split a .csd
> into a number of files and rejoined them using #include statements, I
> want to be able to edit and save them within QuteCsound as plain .txt --
> and without the widgets code being pasted on at the end. If the
> #included file is turned into a .csd and widget code is added, then the
> main .csd file (the one with the #include statements) will have multiple
> <MacGUI> blocks, which I believe is not legal.
> These are the main issues I've spotted so far. For the most part it's
> working very nicely!
> --Jim Aikin
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