Re: [Qutecsound-users] Riley_InC with QuteCsound GUI
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From: Andres C. <man...@gm...> - 2010-03-25 20:54:06
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Hi, On Thu, Mar 25, 2010 at 6:26 PM, Rene Djack <ren...@gm...> wrote: > Hi Andres, > > Oh sorry i forget to tell about my azerty keyboard :) > Yes I was thinking, why did he use that strange combination... it makes no sense... =) > Thanks for the OS X panel, the widgets are nicer than the ones i have, > and with a (future ?) round LED widget we will have a nice button with light > :) So many nice ideas, so little time... =) > Hopefully increasing ksmps DO NOT increases cpu usage. > I try again: > My mistake, I understood you correctly, I was thinking kr, and wrote ksmps... > The FLTK version with ksmps = 10, have a cpu load equal to 10%. > The Qute version with the same ksmps = 10, is not playable at all, the cpu > load is 100%. > > So i have to increase ksmps to 50 to reduce the load and have a playable > instrument, and with this value the cpu load is 50%. > > I have outvalue in the code but all are activated upon event reception ( if > key = xx then outvalue yy). > so if i'm not wrong the over load comes from instrument 1 only. (gui > interface) > Thanks, I will look at this, since performance should not be so greatly impacted with many widgets and a low ksmps. Cheers, Andrés > Hope you understand, > > Cheers, > René > > > > > > > 2010/3/25 Andres Cabrera <man...@gm...> >> >> Hi Rene, >> >> Thanks, nice. >> >> I'll add this to the examples, if you don't mind. >> >> I almost couldn't figure out why you used those keys, until I realized >> you have an azerty keyboard, not a qwerty one... >> >> I'm attaching a screenshot of how it looks on OS X. This is currently >> an issue I'd like to get to, maybe by having a non-platform dependent >> set of widgets, so that they look more consistent on all platforms. >> You can also see a current issue with font sizes... I hope to have >> this solved with the new widget format in the next release. >> >> It's very interesting what you report about the performance. This is >> something I need to look at. I haven't looked at your code in detail, >> but since increasing ksmps increases cpu usage, is there somewhere in >> the code where you are sending values to the widgets using outvalue. >> If this is the case, then the values are sent every control block. You >> can reduce sending these using a metro and a conditional. >> >> If this is not the case, I need to check if something can be improved. >> >> Cheers, >> Andrés >> >> On Thu, Mar 25, 2010 at 9:55 AM, Rene Djack <ren...@gm...> wrote: >> > Hi, >> > >> > Find included the Riley_InC example with QuteCsound gui. >> > >> > It is working well (same as the FLTK) in my Ubuntu box and the GUI is >> > much >> > more nicer ! >> > I include also a picture of the gui because i have noted that the widget >> > looking >> > depends on the choice of "Appearance Preferences Theme", my is >> > UbuntuStudio. >> > >> > I have one remark on performance: >> > The FLTK version is with ksmps = 10, the cpu load with all player Off is >> > 10%. >> > The Qute version with ksmps = 50, the cpu load with all player Off >> > is >> > 50%. >> > >> > This ""overload" is due to the interface instrument. >> > How to avoid it in case of a GUI with many widgets? >> > >> > My solutions are: >> > * increase ksmps if possible, but this may affect audio quality, no >> > audio >> > feedback... >> > * use high global ksmps and low local ksmps in opcode (as in Synth Pipe) >> > >> > Is there other solutions? >> > >> > In the Qute version i have removed the TR macro in the score because >> > csound >> > (cvs) >> > get mad with it !!! >> > >> > Cheers, >> > René >> > >> > >> > >> > ------------------------------------------------------------------------------ >> > Download Intel® Parallel Studio Eval >> > Try the new software tools for yourself. Speed compiling, find bugs >> > proactively, and fine-tune applications for parallel performance. >> > See why Intel Parallel Studio got high marks during beta. >> > http://p.sf.net/sfu/intel-sw-dev >> > _______________________________________________ >> > Qutecsound-users mailing list >> > Qut...@li... >> > https://lists.sourceforge.net/lists/listinfo/qutecsound-users >> > >> > >> >> >> >> -- >> >> >> Andrés >> >> >> ------------------------------------------------------------------------------ >> Download Intel® Parallel Studio Eval >> Try the new software tools for yourself. Speed compiling, find bugs >> proactively, and fine-tune applications for parallel performance. >> See why Intel Parallel Studio got high marks during beta. >> http://p.sf.net/sfu/intel-sw-dev >> _______________________________________________ >> Qutecsound-users mailing list >> Qut...@li... >> https://lists.sourceforge.net/lists/listinfo/qutecsound-users >> > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Qutecsound-users mailing list > Qut...@li... > https://lists.sourceforge.net/lists/listinfo/qutecsound-users > > -- Andrés |