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#3 calibration problems

open
nobody
None
5
2002-11-25
2002-11-25
No

For some reason, I'm having a really hard time getting
my Visor Prism calibrated nicely for QuickType (I've had
it working nicely in the past, but a recent crash has
forced me to reinstall all apps).

In particular, my graffiti area seems to be somewhat non-
linear when I try to define keystroke areas. For
example, if I get keys near the middle of the keyboard
mapped correctly, keys near the sides don't seem to be
lined up correctly. If I correct for the sides, the middle
keys are off again.

If I'm fighting some kind of hardware bug on my
particular platform, it might make sense for me to be
able to define precisely the left, right, top, and bottom of
each key in terms of the coordinates. From my quick
perusal of the source code, it looks like the coordinates
of each keyboard location are stored in a data
structure. I'd just like a way to load that data structure
myself instead of just defining key width and height, and
letting quicktype assume a linear key arrangement.

Another feature that might be helpful in diagnosing this
kind of thing would be some kind of hook into the guts of
quicktype that would allow me to see the coordinates of
each tap and what quicktype discerns it as.

Thanks again for a cool product.
Rick Reynolds

Discussion

  • Olaf Dietsche

    Olaf Dietsche - 2002-12-12

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    user_id=93695

    What do you mean with nonlinear? If you adjust for the edges
    and the middle keys are off, does this mean _both_ edges are
    correct or is one edge correct and the other one is off too?

    Have you tried other versions of quicktype? Maybe this is
    just a bug in the current quicktype? Does this nonlinear
    shift happen with other apps too?

     
  • Rick Reynolds

    Rick Reynolds - 2002-12-12

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    user_id=153504

    I've always had a bit of a problem getting QuickType
    calibrated (any version). I struggle with having to delete
    misentered characters probably 1/10 of the time. I'm
    wondering if there is a smallish hardware problem in my
    graffiti area.

    When I describe the affect as "nonlinear" I mean that the
    borders between buttons don't seem to have the same
    distance between them in different areas of the keyboard. I'm
    not sure how exactly to describe it. I have worked out a
    happy medium in my current setup, but not every key is
    as "sharp" around its edges as every other.

    I've used EventAnalyzer hack in an attempt to see the
    coordinates of where I'm actually tapping in the keyboard
    area, but it must process the taps after QuickType, because I
    don't get the X and Y coordinates that way.

    I guess I'm hoping that a "debugging calibration" screen could
    be added that would let users like me determine where
    exactly the keys are being differentiated from one another on
    the keyboard area. I.e. I tap on a key and I think it should be
    in a particular key area. The form could let me know what the
    actual coordinates of the tap were. That knowledge
    combined with the ability to actually put X and Y values into
    the keyboard map would allow me to setup the keys any way
    that I wanted to in addition to allowing me to workout these
    kinds of bugs.

    I know this is kinda strange. I may work on a patch for it so
    that you can see what I mean.

     
  • Olaf Dietsche

    Olaf Dietsche - 2002-12-13

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    user_id=93695

    With X-Master you can order EventAnalyzer before Quicktype.
    This way you should get the events properly.

    In another request (646247, Repeat keying), I already
    suggested a separate, event manipulating hack. This way, you
    could adjust the pen taps to your liking.

     

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