When I get around to finishing IPV6 support (It's not hard, I just haven't gotten to it), then that would be awesome. However, I have a more up to date version on my computer, and adding to the current public version could be problematic. I think I may just add some kind of development folder, and add my current version to that. I just never have time to work on QuickSock; I'm already developing a game that needs an overhaul, and I'm developing a high-level UDP networking module for Monkey (Which has an option to use QuickSock).
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi ,
I would like to contribute to reliable messaging, TCP socket support and non-blocking sockets.
When I get around to finishing IPV6 support (It's not hard, I just haven't gotten to it), then that would be awesome. However, I have a more up to date version on my computer, and adding to the current public version could be problematic. I think I may just add some kind of development folder, and add my current version to that. I just never have time to work on QuickSock; I'm already developing a game that needs an overhaul, and I'm developing a high-level UDP networking module for Monkey (Which has an option to use QuickSock).