Interaction was blocked sometimes when GUI was ...
OpenGL version is now set automatically based o...
Fixed object transform issues between transform...
Info window text update.
Home key resets camera pos & rot to (0,0,0).
Publish option for GUI solution.
Unnecessary log warning.
Ctrl+D compiles all programs associated with op...
Transform properties for objects. Windows close...
Fixed cloning physical properties when cloning ...
Enable text selecting in log view.
Ctrl + Tab window switch.
Prevent editor window movement when holding cur...
Fix - GUI/JS Deleting textures caused indices m...
One more uniform in config.shdev.
Uniforms added to default config.shdev.
New version.
Remove culling and enable setting points size i...
Points are now send to the shaders in view spac...
File browser for each cube map side, with multi...
Minor.
Add cube map support to info text.
Generate mipmaps for cubemaps.
Allow for multiple textures selection only when...
Cube maps saved in config files. Fixes for dial...
Fix - texture type in ctor
sstr class (std::strings as well) can't take nu...
Support for multiple files selection for textur...
Add support for multiple texture selection when...
No need to delete scene data in importer.
Switch case 'break' fix.
Leak fix.
Importer destructor.
Texture fix for import/export (WIP).
This commit was supposed to be with previous on...
Forgot about gui cubemap features.
Key-up event wasn't recorded. That made text se...
Full support for visual studio 2012.